Wrath of Khan wrote:Nobody seems to know for sure how many copies a typical dc game sells. Iv'e heard 3 to 4,000 copies bandied about before and thought that this might be the average?
According to Rene from Hucast IIRC, the average is about 2000 DC users/fan active enough to buy new releases, so about 2000 copies can be considered quite a success. If Sturmwind sold 5000, well, kudos to them, I think it was well deserved. I'm a big fan of Duranik and am looking forward to their next release.
Personally, this is one of our main concerns regarding regarding Xenocider but specially Ameba as our goal is to release it for Saturn as well, and we honestly have no idea what the real demand for that would be in the end. It's something we need to calculate carefully as both the coding and the manufacturing will be far more complicated (and expensive).
On the other hand, Pier Solar and Elysian Shadows are big success stories, but they had managed to build a huge community/following before launching their Kickstarter campaigns, so there were many collectors or simply curious users who wished to own a copy, even if they don't plan to ever opening it. Obviously what buyers want to do with their copies is not the creator's business, just reaching the funding needed to finish the game, so these "completist collectors" can be a big help.