I think there's probably a multitude of reasons why they're doing this.mazonemayu wrote:problem is: nintendo has always been a company that has played it as safe as they could hardware wise & they always charged monsterfees for their shit exept for the wii (don't get me wrong, I like nintendo & have owned ever console exept the nes since my parents gave me an msys back in the day). however; if it weren't for sega bringing out the megadrive, we'd all prolly still be playing our nes consoles, as they're lazy when it comes to bringing new shit out, (although they should, coz its mostly all good; not as innovative as sega used to be, but thats just an opinion off course) they always seem to wait for the competition & then bring something out a little later thats a teeny weeny bit stronger (this is prolly why they're still in business & sega isn't)
so I'm guessing why would they take that risk now? ok, the Wee sold like hot cakes & they made tons off it, so I guess if they bring something out first & the competition brings their teeny weeny better thingy out a little bit longer nintendo will still be able to take the beating, but still...why?? haven't they learned enough from the(ir own) past? videogame business is a risky one, to say the least...
-They've completely lost relevance with the "core" gaming crowd. As much as I hate that core term, there's truth to it. Nintendo skewed way too far to the casual crowd and it has really hurt their reputation. Personally, I think this is why the 3DS launched at such a high price. I'm sure it had very high R&D costs, but I doubt the actual components amount to a $250 price tag. They want their consoles and handhelds to carry a prestige to them for the hardcore crowd, and I think that $350-$400 for the new console will be in line with that. If you price something too low, its image becomes cheapened. It's marketing 101.
-The Wii is no longer sustainable. It still sells plenty, but I'd imagine the attach rate is still hovering slightly above 0. Last time I read the attach rate was about half a game for every console. It's pretty evident that no one wants to make games for the system if they're not selling. Everyone who's buying the system is fine with Wii Sports and nothing else.
-They can have a huge advantage here. The PS3 and 360 are by no means struggling. The market is growing stale, though. Developers want new hardware (Yves Guillemot said a few weeks ago that they felt limited by the hardware) and I think that gamers do too. While I'm entertained enough with my 360 and Wii, they're old. I think Nintendo knows there's a general sense of "when are we going to move on?" and they want to capitalize on it. Its been almost 6 years since this generation kicked off. Technology has changed and it's time to get that into the market. This touch screen controller idea also gives them a big in with the hardcore crowd. I think on a handheld it becomes a gimmick, but as I said in the first post, it becomes a dream on a console controller for inventory reasons among other things.
It's a risk Nintendo hasn't made before, but I don't think they can drag the Wii's carcass around for a few more years while Sony and Microsoft ready their consoles. I think they'll have a healthy line up of Wii games for this year (maybe The Last Story, PLEASE!), and then that'll be that pretty rapidly. I don't think it's going to have any sustained life like the PS2 did.