Just letting you guys know that what free time I have right now will be spent porting Alone in the Dark (I-MOTION) to the Dreamcast (a port I call "Dream in the Dark"). A wobbly port was made in the early 2000's called "Free in the Dark", and seeing the source code on my computer a few hours ago gave me the idea. If finished, I'll release it for free - all you would need is to have a copy of the original Alone in the Dark (GOG sells it). I *think* the demo can run, so I'll go ahead and pack it in.
How many people would like to have this? It's a disassemble of the original code (hint: barely legal?) but Mr. Raynal gave permission to the original author to do it, so I'm taking that as my cue. I've only started looking and studying the engine but it doesn't seem difficult at all to port. I've gotten it running in Linux as a start, and since the GL is so simple I can port it in no time. I'm only worried about cleaning up the majority of the bugs left in the original code.
Currently only Alone in the Dark 1 is supported most of the way through.. it has collision detection issues I think I can graft up using some custom code of mine. I'll keep all posted on updates. The other "inthedark" games have major issues, unfortunately.Since writing this (at dcemu), I've gotten it running in both Windows and Linux, and started converting SDL over to KOS (which is a bitch since I've little to no experience porting SDL). Alone 1 works, Alone 2 has huge issues, Alone 3 does not run at all. I will post video progress soon of the engine in action.