SHENMUE 2 3D MODELS (By CBNJ)

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cbnj
stalker
Posts: 293

SHENMUE 2 3D MODELS (By CBNJ)

Post by cbnj »

SHENMUE 2 NPC's

Ive never seen a pack of the shenmue 2 npc models in full 3d so here is one.
3D Format: obj/png

https://www.mediafire.com/file/351adclf ... LS.7z/file

NOTE:
Normals can be flipped in some models, easy to solve in any 3d editing software you could use, to display correctly in noesis viewer just click the backfaceculling option.

Texture mirroring on wheels is something you will have to fix manually, DC hardware does this automatically.

Few models will present bad uv mapping, this is correct, this models were not finished but remain in game files.
Last edited by cbnj on Tue Nov 21, 2023 7:07 am, edited 6 times in total.

cbnj
stalker
Posts: 293

Re: SHENMUE 2 3D MODELS (By CBNJ)

Post by cbnj »

SHEMUE 2 GACHA

Really impresed how nice some of this models looks, and how beautifully crafted are.
3D Format: obj/png

https://www.mediafire.com/file/iaqnrq7l ... HA.7z/file

NOTE:
Same warnings as whit NPC's pack +
Enviromental/bump mapping cant be applied directly by noesis viewer, you will have to add this textures manually in your 3d editor or...

GET VincentNL lastest release in naomilib blender addon (13.4) so it applies automatcally on load!
(Only compatible whit blender 4 atm)

https://github.com/NaomiMod/blender-NaomiLib

Ill make a list of the pks/pkf files which use this mapping so you only aim to extract those files whit vincent tools.

https://github.com/NaomiMod/games-ExtractTools

LemonHaze
noob
Posts: 1

Re: SHENMUE 2 3D MODELS (By CBNJ)

Post by LemonHaze »

Hi there,

I am LemonHaze, co-author of ShenmueDKSharp and Wudecon.

These model packs were created using ShenmueDKSharp/Wudecon, as can be seen by opening the .OBJ files with Notepad:
Untitled.png
https://i.imgur.com/KfS7ays.png

Please provide credits where appropriate.

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