metalslug openbor beta 6.1 shooter

User avatar
Ian Micheal
Developer
Posts: 6291
Location: USA
Contact:

metalslug openbor beta 6.1 shooter

Post by Ian Micheal »

Hi,
this is a 3 level demo game i did not make this game
I have added new features to beta6.1 you can add a mpg mpeg video to the intro and a intro.bmp
files must be called video.mpg intro.bmp

Link to selfboot cdi https://mega.nz/#!iiBkUK5R!OQtApWlfgIY_ ... bPJqFdhu5Q
Controls are (a) shoot (b) jump Press right (pad and press (y) throws grenades Press(y) buy it's self uses your knife.
There is others i will let you find them. To shoot up at planes and other things just press the dpad up with out pressing the shoot button (a)
Cheats menu is the only way i beat this lol..

Now to this cool openbor shooter.
intro.png
intro2.png
ingame.png

It's a cool mod credit to the person who made it. i did not make this game.. only updating the engine
To encode the video to work it can be any size but it must follow this picture Full sound as well so your games now can have video fmv intros to openbor dreamcast
smpeg2.0.png
smpeg2.0.png (62.79 KiB) Viewed 9909 times
you dont have to do anything for this
here are the plainfiles for beta6.1 with the adding features demo files are included to make your openbor mods cds with video intro if needed
beta6.1intro.rar
(1.85 MiB) Downloaded 537 times
Comes with builder just drop a pak file in the data_hb folder click build image ready to burn and play on dreamcast.


Shana encoder is free
Last edited by Ian Micheal on Thu Aug 08, 2019 7:25 am, edited 1 time in total.

Ripfire
Developer
Posts: 284

.

Post by Ripfire »

.
Last edited by Ripfire on Mon Feb 10, 2020 8:12 pm, edited 1 time in total.

User avatar
Ian Micheal
Developer
Posts: 6291
Location: USA
Contact:

Re: metalslug openbor beta 6.1 shooter

Post by Ian Micheal »

It must be mono for now. im looking to doing that.. for now this is just for a intro before your game starts. I have only used shana encoder that has worked for my lib. This is just a small update so you can put an intro fmv for now.. later i like to have it for cutscenes and be able to be called from a script.

Very simple just intro movie then your game. It does not allow for webm video replacement in openbor from a script yet

User avatar
Anthony817
Shark Patrol
Posts: 4036
Location: Fort Worth, Texas

Re: metalslug openbor beta 6.1 shooter

Post by Anthony817 »

As a person who is a HUGE Metal Slug fan THANK YOU!
Image

Ripfire
Developer
Posts: 284

.

Post by Ripfire »

.
Last edited by Ripfire on Mon Feb 10, 2020 8:13 pm, edited 1 time in total.

User avatar
Dakangel
letterbomb
Posts: 152

Re: metalslug openbor beta 6.1 shooter

Post by Dakangel »

Ripfire wrote:Script for webm-video? why?
It would not be easier, as it is currently:


directory / dirrectorio:

Code: Select all

/data/scenes/intro.txt
Code /Codigo:

Code: Select all

video   data/scenes/intro.webm 0 0
because he has to rewrite the calls to the mpeg encoded videos.
Dreamcast can not handle webm / MP4 video, it lacks cpu and GPU power to decode it.
he start with intros only, then video scenes and later script mpeg calling.

videos must be streamed during game if are scenes and the video above game cost resources, that is why he is also adding OpenGL to reduce the impacto during game.

User avatar
fafadou
Leonard Nimoy
Posts: 1862

Re: metalslug openbor beta 6.1 shooter

Post by fafadou »

Wonderful @Ian Micheal !
Have you plan to make the whole game ?

Ripfire
Developer
Posts: 284

.

Post by Ripfire »

.
Last edited by Ripfire on Mon Feb 10, 2020 8:13 pm, edited 1 time in total.

User avatar
Ian Micheal
Developer
Posts: 6291
Location: USA
Contact:

Re: metalslug openbor beta 6.1 shooter

Post by Ian Micheal »

What help do you need i have 50 gig of openbor mods going all the way back. I did do the first ever turtles demo example mod only the 2nd mod that was made at the time. anyways..


what i have lost is all the mods i did back then.. i did many shooter one scrolling up with a custom old engine all lost..

Ripfire
Developer
Posts: 284

.

Post by Ripfire »

.
Last edited by Ripfire on Mon Feb 10, 2020 8:14 pm, edited 1 time in total.

  • Similar Topics
    Replies
    Views
    Last post