mazonemayu wrote: ↑Fri May 10, 2024 4:37 pm
Same here, they have such an awful track record with their shitty ports, I just don’t trust em anymore, unless they publish a game that was built from the ground up for the DC…
gold words.
games from JoshProd are like openbor games from Ripfire, only you still have to pay for games from JoshProd
mazonemayu wrote: ↑Fri May 10, 2024 4:37 pm
Same here, they have such an awful track record with their shitty ports, I just don’t trust em anymore, unless they publish a game that was built from the ground up for the DC…
gold words.
games from JoshProd are like openbor games from Ripfire, only you still have to pay for games from JoshProd
I agree with that! The last game I took from them it was Andros Dunos 2, I played good 2D games on Dreamcast and never have problem but games from JoshProd always makes my eyes to bleed, most of games had this feeling of frame skipping situation. It's time for them to move on 2D/3D games maybe get better results.
So PixelHeart responded to the port vs. emulation question, and they said the code has been ported to the Dreamcast and will be augmented to take advantage of the Dreamcast; that it isn't running on emulation. So that's good.
They also lowered shipping, though it's still €20 to the US, Canada and Australia, even though "the rest of the world" is only €10. Weird. Also, because they can't change the shipping cost at this point, the difference will be a refund.
I can't believe this campaign has been so successful, though it looks to be mostly Neo-Geo enthusiasts. There's 4 days left at almost $180,000. The stretch goals have been met, so there will be digital versions on current gen consoles and a 10 challenge practice mode. Also, the physical soundtrack has been added as an add-on.
I don't know. I'd still rather wait to see how the DC version turns out.
I hope JoshProd / Pixelheart will be selling this one on their website in the PAL blue box option. I didn't back the Kickstarter as honestly, I've been burnt a couple of times and it put me off.
I would assume this will get each version for PixelHeart's website. This and Shadow Gangs Zero I would assume. PixelHeart seems to do massive production runs, because none of their published games ever go out of stock.
DCGX wrote: ↑Thu Sep 05, 2024 12:57 pm
I would assume this will get each version for PixelHeart's website. This and Shadow Gangs Zero I would assume. PixelHeart seems to do massive production runs, because none of their published games ever go out of stock.
I'm banking on this thinking, hopefully a bit cheaper than the Kickstarter one too!
If it really is an updated AES4ALL emulator, it would be good to test it in other games.
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