Dead Or Alive 2: Final (RELEASE!)

Nobletaran
Anarki
Posts: 90
Dreamcast Games you play Online: Phantady star

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Nobletaran »

Thanks will.try now

Nobletaran
Anarki
Posts: 90
Dreamcast Games you play Online: Phantady star

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Nobletaran »

Is there a modded version of redreamer APK that has boot.bin cause android 14 won't allow me to edit the android/data folder

Nobletaran
Anarki
Posts: 90
Dreamcast Games you play Online: Phantady star

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Nobletaran »

It worked thank u

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Dirge Of Ram
Roadster
Posts: 368
Dreamcast Games you play Online: No GGPO Fightcade For Me.

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Dirge Of Ram »

HayateRenaster02.png
HayateRemaster01.png

Dead or Alive 2: Gets A Remaster

CDI

https://archive.org/details/cdi-dead-or ... aster-2024

GDI

https://archive.org/details/gdi-dead-or ... aster-2024

This Is Chapter 46.

This Is The New 56.

Now Halfway Through Chapter 41 To 50 Era.

You know what I wanted for this Chapter?! Baywatch & Cobra Kai outfits......Instead refined everyone complaints from last month instead!

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Ryo_Hazuki
Graffiti Grind
Posts: 312

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Ryo_Hazuki »

Can I ask a question, are you working on the stage improvements made by Espiral or is it a side job?

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Dirge Of Ram
Roadster
Posts: 368
Dreamcast Games you play Online: No GGPO Fightcade For Me.

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Dirge Of Ram »

Nothing with Esppiral on what his been doing nor haven't been gifted with any tools that his been using. The computer I have can't cope using Blender so I'm out with making future custom contents. From what I've been gathering up that importing levels from other games super possible but making the walls solid whole other matter. Not sure what the progress is right now. I'm a follower on this subject do want real guides available when the time arrives. Do everything I can too bring over all the Playstation 2 stages, that's something been wanting to do since 2000.

The Stage Texture Packer, now I haven't really tapped into those for few good reasons. Simple Paint Jobs not good enough for 2024. The fact I'm not good at making new Textures nor even got the patience to sit in for weeks on end for one thing. I love to redo The Spiral just make that a Daytime setting once again a simple paint job not going to cut it. The Wall Posters easy to do after learning about upside down rotate Textures. Those Editor Stage floor colours are really easy to do just simple stuff.

I have Remastered this game up so many times now tons of folders backed up at this point in time. Those Costumes oh tell you how "lazy" Team Ninja were giving Kasumi, Ayane, Lei-Fang, Gen-Fu the same damn hair pieces!! So annoying that I missed focus on them this late in the series.

Happy to get that one Video last month for real feedback that does help me indeed. I'm just one person so no team here. I'm certainly like to see more DoA mods get made by fresh eyes. Get on with equaling the amount off Mario & Sonic hacks that get made every week!

TinaLei2024GAR.png

Keep on saying still alot more left to do here. Don't wait for Chapter 50 or PS2 Stages no no need start playing right away the Story not getting dumbed down for anyone after all years been put in!

Green Ranger
chill
Posts: 309

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Green Ranger »

I received a request to make my 2015 release into a CHD, so I've uploaded a CHD version on the first page (tested in redream). Let me know if there's any issues with the file. If the CHD doesn't boot up in the emulator, set the system region to 'Japan'.

I've also replaced ALL the images in the first post with new screenshots so there's no more ugly watermarks from Photobucket.

Green Ranger
chill
Posts: 309

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Green Ranger »

Green Ranger wrote: Thu Jun 06, 2024 5:09 pm I received a request to make my 2015 release into a CHD, so I've uploaded a CHD version on the first page (tested in redream). Let me know if there's any issues with the file. If the CHD doesn't boot up in the emulator, set the system region to 'Japan'.

I've also replaced ALL the images in the first post with new screenshots so there's no more ugly watermarks from Photobucket.
You can disregard the previous CHD. I've adjusted it so it now boots regardless of the system region that's set in the emulator. Check the first post for the fixed CHD. :)

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Dirge Of Ram
Roadster
Posts: 368
Dreamcast Games you play Online: No GGPO Fightcade For Me.

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Dirge Of Ram »

KasumiRetry00.png

Dead or Alive 2: The 47th Retry

CDI

https://archive.org/details/cdi-dead-or ... retry-2024

GDI

https://archive.org/details/gdi-dead-or ... retry-2024

This Is Chapter 47.

This Is The New 56.

More New Remastered Story Content. It's Absolutely Still Thinking!

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Dirge Of Ram
Roadster
Posts: 368
Dreamcast Games you play Online: No GGPO Fightcade For Me.

Re: Dead Or Alive 2: Final (RELEASE!)

Post by Dirge Of Ram »

Big Update over on the next page with newly made GDI Patches.

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