RECVDC Guide: Modifying Rooms (By CBNJ)
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- Prince of Persia
- Posts: 347
Re: RECVDC Guide: Modifying Rooms (By CBNJ)
the other files to keep are the room 3D model file 2_01 and the room textures block file 5_01, all the other room files are not used right now so we can dispose of them, and we are done sorting out the room files.
Last edited by cbnj on Fri Jul 11, 2025 12:35 am, edited 1 time in total.
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- Prince of Persia
- Posts: 347
Re: RECVDC Guide: Modifying Rooms (By CBNJ)
If you rebuild your R0_0000.RDX file again and load it in game nothing has really changed, but if you check the RDX file sizes there will be a clear difference now, going from 1.57mb all the way down to 410kb, and we still don't apply any polygonal or texture optimizations.
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R0_0000.zip
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- Prince of Persia
- Posts: 347
Re: RECVDC Guide: Modifying Rooms (By CBNJ)
Working whit the room tables, setting up player coordinates and room boundaries
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