Re: (Kickstarter) Shadow Gangs: 80's ninja arcade action revival
Posted: Fri Dec 10, 2021 4:45 pm
I also sent the link to Sega Lord X, he’s a big fan of anything Shinobi related, so I’m hoping he’ll mention it somewhere
https://dreamcast-talk.com/forum/
Sure, in theory, but to me I'm paying for a whole bunch of stuff I don't want. I know this is a fundraiser, but still. It'd be nice to have a tier with just the physical items. I'll still back you game, obviously, but I'm also worried the initial goal is way too high. $185,000+ is a lot.shadowgangs wrote:That's the "Dreamcast + OST Physical Edition" and up.DCGX wrote:Hm. There's a lot of digital stuff in these rewards tiers, but no add-ons. I'd like to be able to add a copy of the physical soundtrack with the physical game, but I have to get so many digital things I'll never use (like the digital DC version) until I get to the tier with the physical soundtrack.
Do you plan on adding add-ons?
The digital are just a plus inherited from the previous rewards, the don't add actual $$$ to the reward itself.
Hi DCGX;DCGX wrote:Sure, in theory, but to me I'm paying for a whole bunch of stuff I don't want. I know this is a fundraiser, but still. It'd be nice to have a tier with just the physical items. I'll still back you game, obviously, but I'm also worried the initial goal is way too high. $185,000+ is a lot.shadowgangs wrote:That's the "Dreamcast + OST Physical Edition" and up.DCGX wrote:Hm. There's a lot of digital stuff in these rewards tiers, but no add-ons. I'd like to be able to add a copy of the physical soundtrack with the physical game, but I have to get so many digital things I'll never use (like the digital DC version) until I get to the tier with the physical soundtrack.
Do you plan on adding add-ons?
The digital are just a plus inherited from the previous rewards, the don't add actual $$$ to the reward itself.
Hi Mazonemayu;mazonemayu wrote:@shadow gangs: I think the goal is set a bit high. Not trying to bicker or bring it down, but I’ll never get funded this way.
Examples are:
Xenocrisis goal: $26000
Intrepid Izzy: $40000
Henshin Engine: $16000
Somewhere between 30 & 40000 is more realistic for a DC game, you can always set the 185000 as a second or even third stretch goal if you want, but such a start amount will scare potential backers off.
People are already discussing that goal online, which usually does not bode well…
Just so you know
Hey man, I really hope it works out for your amount, I really do. And we’ll all do our best to spread the news as much as possible, but I’m just saying how a big part of this scene works: if they think it won’t get to 100% they won’t even back it, those lazy bastardsshadowgangs wrote:Hi Mazonemayu;mazonemayu wrote:@shadow gangs: I think the goal is set a bit high. Not trying to bicker or bring it down, but I’ll never get funded this way.
Examples are:
Xenocrisis goal: $26000
Intrepid Izzy: $40000
Henshin Engine: $16000
Somewhere between 30 & 40000 is more realistic for a DC game, you can always set the 185000 as a second or even third stretch goal if you want, but such a start amount will scare potential backers off.
People are already discussing that goal online, which usually does not bode well…
Just so you know
Let's take Intrepid Izzy 40000$
after Kick starter cut (10%), tax cuts (10%), Physical goods (30% at least), and shipping cuts,lets say (10%)
we have 60% cuts on 40000$
so net profit is 16,000$ maximum.
Roel can talk and say if he had any profit on the Kickstarter.
not worth the effort for me 100%
It's still doablemazonemayu wrote:Hey man, I really hope it works out for your amount, I really do. And we’ll all do our best to spread the news as much as possible, but I’m just saying how a big part of this scene works: if they think it won’t get to 100% they won’t even back it, those lazy bastardsshadowgangs wrote:Hi Mazonemayu;mazonemayu wrote:@shadow gangs: I think the goal is set a bit high. Not trying to bicker or bring it down, but I’ll never get funded this way.
Examples are:
Xenocrisis goal: $26000
Intrepid Izzy: $40000
Henshin Engine: $16000
Somewhere between 30 & 40000 is more realistic for a DC game, you can always set the 185000 as a second or even third stretch goal if you want, but such a start amount will scare potential backers off.
People are already discussing that goal online, which usually does not bode well…
Just so you know
Let's take Intrepid Izzy 40000$
after Kick starter cut (10%), tax cuts (10%), Physical goods (30% at least), and shipping cuts,lets say (10%)
we have 60% cuts on 40000$
so net profit is 16,000$ maximum.
Roel can talk and say if he had any profit on the Kickstarter.
not worth the effort for me 100%
Good idea about asking Roel’s opinion on this
I hope so, I WANT this game so badshadowgangs wrote:
It's still doable
3% of the goal now, in one day.
If the backing stays like this, it will succeed
You are absolutely right in doubting I made any profit on the Kickstarter. In fact, your estimates are actually still quite optimistic. The money from Kickstarter wasn't nearly enough to cover the total costs of development, production, tax, hardware, shipping, etc. Thankfully the Dreamcast sales are very good, otherwise Izzy wouldn't even have broken even.shadowgangs wrote: Let's take Intrepid Izzy 40000$
after Kick starter cut (10%), tax cuts (10%), Physical goods (30% at least), and shipping cuts,lets say (10%)
we have 60% cuts on 40000$
so net profit is 16,000$ maximum.
Roel can talk and say if he had any profit on the Kickstarter.
And that's how they create a self-fulfilling prophecy. The worst kind of prophecy.mazonemayu wrote:if they think it won’t get to 100% they won’t even back it, those lazy bastards
But it’s true isn’t it?Roel wrote:And that's how they create a self-fulfilling prophecy. The worst kind of prophecy.