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Re: Online game revived - Toy Racer
Posted: Fri Dec 05, 2014 6:41 pm
by Aleron Ives
Neoblast wrote:as the dial up setup requires a dreamarena authentication.
What's that? There's a defunct authentication problem, you say? This sounds like another job for BlueCrab's loader!

Re: Online game revived - Toy Racer
Posted: Fri Dec 05, 2014 7:49 pm
by Treamcaster
Anyone online right now?
Re: Online game revived - Toy Racer
Posted: Fri Dec 05, 2014 9:20 pm
by Igor Isaias Banlian
petter3k wrote:An other option is to redirect the DNS to a Toy Racer server in your Dreamcast setup so that it skips the dreamarena connection.
I asked my friends to test it... Let's see if it will work!
petter3k wrote:I suggest trying it out on a FreeBSD server, or wait for the Windows version.
Windows never, I am of the Free Software group!

But I can test with FreeBSD, no problem! I'll do it soon!
petter3k wrote:Source code is not available at the moment but may be soon. All up to developers.
When available, I can try to fix the bugs of the server in GNU/Linux!
VasiliyRS wrote:At first race we had a disconnect but next races had no such problem.
Neoblast wrote:For some reason I get a disconecction error timeout after starting the race.
pcwzrd13 wrote:Vasiliy had the same problem on the first race we played but all the subsequent races worked perfectly.
Sorry for this problem, a friend of mine was testing some settings on the server and restarted it (I think this caused the problem)!
Sorry for my bad English!
Regards,
Igor Isaias Banlian
Re: Online game revived - Toy Racer
Posted: Fri Dec 05, 2014 9:54 pm
by Igor Isaias Banlian
CONFIRMED! 
Works in
Demul emulator when set the DNS address for the same of the Toy Racer server!
Sorry for my bad English!
Regards,
Igor Isaias Banlian
Re: Online game revived - Toy Racer
Posted: Sat Dec 06, 2014 10:51 am
by Nico0020
I get stuck on "Dialing" also while using a BBA. I can connect with PSO and I am on a static IP.
Although I think this has to do with the shitty shared interent my apartment uses. The internet here is lightning fast compared to the states, but I am still sharing it with everyone in the buliding, and I think that causes me some problems (Like being unable to download quests in PSO.)
Really hope I can find a workaround in the near future.
Re: Online game revived - Toy Racer
Posted: Sat Dec 06, 2014 11:57 am
by petter3k
Igor Isaias Banlian wrote:CONFIRMED! 
Works in
Demul emulator when set the DNS address for the same of the Toy Racer server!
Sorry for my bad English!
Regards,
Igor Isaias Banlian
Is this emulating the bba or modem/dial-up?
Re: Online game revived - Toy Racer
Posted: Sat Dec 06, 2014 12:07 pm
by pcwzrd13
I'm up for a game if anyone wants to play before PSO this afternoon.
Re: Online game revived - Toy Racer
Posted: Sat Dec 06, 2014 12:34 pm
by Strik3r91
Hello! I configured everything with Demul. Connecting to server, creating a game, and when everyone is ready and the race starts we all get Disconnects. Timed out. Happens every race we tried. Like 8 times. The host were another 3 guys and we still got time outs. What's wrong? I created game now if anyone want to try it now please connect.
Re: Online game revived - Toy Racer
Posted: Sat Dec 06, 2014 1:15 pm
by Bob Dobbs
I cannot connect although I do see the server. To explain, I do connect online to the internet, enter the IP & TCP info, but once I see the server, I click on it, it says "connecting" but that is where the DC dies.
Re: Online game revived - Toy Racer
Posted: Sat Dec 06, 2014 1:24 pm
by LimitZer0
What do I need to do to get this working on an NTSC system? I'll get one on eBay today.