Page 5 of 5

Re: NEO4ALL for GDEMU

Posted: Sat Jan 04, 2025 10:32 pm
by jcv59140
Shinobi neo geo cd was released recently. How to make it work on Dreamcast please ?

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 2:10 am
by Ian Micheal
jcv59140 wrote: Sat Jan 04, 2025 10:32 pm Shinobi neo geo cd was released recently. How to make it work on Dreamcast please ?
memberlist.php?mode=viewprofile&u=9844 right here

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 2:12 am
by Ian Micheal
Ian Micheal wrote: Sun Jan 05, 2025 2:10 am
jcv59140 wrote: Sat Jan 04, 2025 10:32 pm Shinobi neo geo cd was released recently. How to make it work on Dreamcast please ?
Ian Micheal wrote: Fri Jan 03, 2025 11:17 pm Brand new port of system16 arcade board to neogeo cd
Course perfect on DNCD3.0 full music 60fps arcade port

Shinobi - NeoGeo Port

This port was made by disassembling the arcade back into source code which ensure all gameplay logic is exactly like the original game.

Features

Compatible with all NeoGeo systems - MVS/AES/CD
Arcade dip switch settings ported to software dips
Additional setting to allow continue on Mission 5 ( for that 1CC training )
Additional cheats setting

https://h0ffman.itch.io/shinobi-neogeo for your other systems

Port screen will show the author info and about it for 10 sec
This is from the creator nothing to do with me..
bandicam 2025-01-03 22-56-34-394.jpg
Download for your DREAMCAST
https://mega.nz/file/rv5zhACJ#-2316T3wW ... jdmwCNCbv4

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 6:58 am
by jcv59140
Thank you Ian ! You are the best ! 👍

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 9:42 am
by jcv59140
My gdemu loads the cdi but it freeze when i launch the game. I have screen problems in the custom menu. My others games and emulators works perfectly. I have a pal Dreamcast.

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 9:44 pm
by jcv59140
Solved without vmu but a lot of graphic bugs after the first boss.

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 10:24 pm
by Ian Micheal
jcv59140 wrote: Sun Jan 05, 2025 9:44 pm Solved without vmu but a lot of graphic bugs after the first boss.
Check my discord where testing port author updated the rom it was doing this also on other things

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 11:29 pm
by redjeff76
So there is an update where these graphical bugs are fixed? Or is the game just jacked up? I couldn't find it on IMR discord

Re: NEO4ALL for GDEMU

Posted: Sun Jan 05, 2025 11:39 pm
by Ian Micheal
redjeff76 wrote: Sun Jan 05, 2025 11:29 pm So there is an update where these graphical bugs are fixed? Or is the game just jacked up? I couldn't find it on IMR discord
posted new right now