DREAM BEATS OF RAGE 7.2 With VMU ICON RUMBLEPACK AND VMU SAVING

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Poll: What improvement, do you want, to see the most ?

Ported Video FMV cutscenes
20
38%
Scale Rending
9
17%
Change's from new src ported down
24
45%
 
Total votes: 53

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Ian Micheal
Developer
Posts: 6038
Location: USA
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Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by Ian Micheal »

Working on ym other project right now tmnt so this is on hold for a little while ..

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Ian Micheal
Developer
Posts: 6038
Location: USA
Contact:

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by Ian Micheal »

erifpiR wrote:DreamBOR v7.1 loader for CD-R/W and SD-Card (v2.0)

DREAMBOR v7.1 LOADER FOR CD-R AND SD-CARD.7Z

DREAMBOR FOLDER (STRUCTURE)
|_ DATA FOLDER (DECOMPRESSED AND EXPOSED FROM .PAK)
|___ MENU.BIN (EXIT MODE)[NO TOUCH]
|_ PAK FOLDER (FILE FROM DREAMBOR) [NO TOUCH]
|___ BOR.PAK (NO USED ANYMORE BECAUSE THE CACHE.MMU)[NO TOUCH]
|___ CACHE.MMU (MEMORY FROM DREAMBOR)[NO TOUCH]
|_ SD CARD FOLDER (ONLY FOR BOOT IN SD CARD LOADER)
|___ SCRAMBLED.BIN (FOR DREAMSHELL FILE)
|___ UNSCRAMBLED.BIN (FOR RETRODREAM FILE)
|_ 1ST_READ.BIN (ONLY FOR INFO. IN CD-R/W)
|_ DB.BIN (DREAMBOR SUPER CACHE)
|_ DB.BOR (DREAMBOR ULTRA CACHE)
|_ DREAMBR.ALG (FILE FROM LOADER) [NO TOUCH]
|_ IP.BIN (ONLY FOR BOOT IN CD-R/W)
|_ LEAME.TXT (INFORMATION FROM DREAMBOR LOADER)
|_ MENU.BOR (FILE FROM LOADER) [NO TOUCH]
|_ MUSIC.DC (REPLANCE FOR .MOD MUSIC)
|_ NOR.ALG (FILE FROM LOADER) [NO TOUCH]
|_ NOR.VEL (DREAMBOR NORMAL MEMORY + CACHE)
|_ SAMPLE.ROQ (OPTIONAL INTRO VIDEO)
|_ SUP.ALG (FILE FROM LOADER) [NO TOUCH]
|_ SUP.VEL (DREAMBOR SUPER MEMORY)
|_ ULT.ALG (FILE FROM LOADER) [NO TOUCH]
|_ ULT.VEL (DREAMBOR ULTRA MEMORY)
|_ VERSION.ALG (FILE FROM LOADER) [NO TOUCH]
bump

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k-do
Quad Damage
Posts: 196
Dreamcast Games you play Online: Quake 3 Arena

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by k-do »

Download link?

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Ian Micheal
Developer
Posts: 6038
Location: USA
Contact:

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by Ian Micheal »

:D

This is from ripfire was a few pages back..
just a few pages back from ripfire..

I remove this since you said there was virus..
Last edited by Ian Micheal on Sun Dec 18, 2022 10:59 pm, edited 2 times in total.

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k-do
Quad Damage
Posts: 196
Dreamcast Games you play Online: Quake 3 Arena

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by k-do »

Cant download, virus detected!!! is there another link?

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k-do
Quad Damage
Posts: 196
Dreamcast Games you play Online: Quake 3 Arena

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by k-do »

So there is sd card folder with 2 files, what do i have to do with it to get DB7.1 loading via sd card?

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Ian Micheal
Developer
Posts: 6038
Location: USA
Contact:

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by Ian Micheal »

For serial port you always make a sd iso not a cdi rename the unscrambled bin to 1st_read.bin.. same as always.. Use the isomake tools..

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Ian Micheal
Developer
Posts: 6038
Location: USA
Contact:

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by Ian Micheal »

k-do wrote:So there is sd card folder with 2 files, what do i have to do with it to get DB7.1 loading via sd card?
Nothing has changed from any other version to make it to load same code as far as that.. Bios reactivation check was put back ..

Right in the middle of problems with memory leaks and completing tmnt collection so just dont have the time right now..
I will after that..

User avatar
k-do
Quad Damage
Posts: 196
Dreamcast Games you play Online: Quake 3 Arena

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by k-do »

Thank you Ian. Iam making a original game using Dreambor engine, so i am always testing the newest versions and updates ....thank you so much to keep this engine working best for Dreamcast its make possible to people create games for Dreamcast.

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k-do
Quad Damage
Posts: 196
Dreamcast Games you play Online: Quake 3 Arena

Re: DREAM BEATS OF RAGE 7.1 With RUMBLEPACK AND VMU SAVING

Post by k-do »

I tried the 7.1 version but my mod just boot if i choose normal mode in the menu, super and ultra doesnt work. But after enter in normal mode, my game boots, so i select the game mode, its load but when enter in the first image frame of the game, player and level, the engine returns to main menu, game menu and if i start the game its come back again to main menu. Its strange because its runs in older Dreambor versions....