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Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Sun Sep 13, 2020 6:05 am
by kremiso
FlorreW wrote:...Did you test all your games in real hardware Kremiso, or did you rest the emulator within nulldc. (Becouse tour version of Lotus 1 seems Broken) :D
sadly only emulator + uae4all rc1 pc (as a double check)
thanks for testing, i know there could be some differences between emu/real hardware

consider only that also a different kickstart could broke the compatibility
my set is tested entirely with kickstart 1.2 and rc1

EDIT --- removed file, not useful

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Sun Sep 13, 2020 9:24 am
by Ian Micheal
It's good to note the broken games so can test the other render options :)

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Sun Sep 13, 2020 9:46 am
by FlorreW
kremiso wrote:
FlorreW wrote:...Did you test all your games in real hardware Kremiso, or did you rest the emulator within nulldc. (Becouse tour version of Lotus 1 seems Broken) :D
sadly only emulator + uae4all rc1 pc (as a double check)
thanks for testing, i know there could be some differences between emu/real hardware

consider only that also a different kickstart could broke the compatibility
my set is tested entirely with kickstart 1.2 and rc1

Lotus1.zip
just uploaded again, maybe a broken upload, let me know
Ill test all my games with kick 1.3 and 2.0 (rc3[2mb]) .

I know ian fixed so that we can have different kickstarts at same cdi , i wonder if i can have my rc3 (1mb) to boot with the 1.2 kick , ill try it out later and will let you know Kremiso <3

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Sun Sep 13, 2020 11:30 am
by kremiso
FlorreW wrote:
kremiso wrote:
FlorreW wrote:...Did you test all your games in real hardware Kremiso, or did you rest the emulator within nulldc. (Becouse tour version of Lotus 1 seems Broken) :D
sadly only emulator + uae4all rc1 pc (as a double check)
thanks for testing, i know there could be some differences between emu/real hardware

consider only that also a different kickstart could broke the compatibility
my set is tested entirely with kickstart 1.2 and rc1

Lotus1.zip
just uploaded again, maybe a broken upload, let me know
Ill test all my games with kick 1.3 and 2.0 (rc3[2mb]) .

I know ian fixed so that we can have different kickstarts at same cdi , i wonder if i can have my rc3 (1mb) to boot with the 1.2 kick , ill try it out later and will let you know Kremiso <3
well, you can hex edit the .bin or simply you can rename the 1.2 kick as 'kick1.3.rom' and put it in the plugin folder lol
^^^ Ian, please don't read this line :lol: ^^^

i have made a quick test using kick2.0
this should be the Lotus 1 working version :
Lotus k2.0.zip
(653.26 KiB) Downloaded 335 times
in general, all the fixed for aga releases should be ok also for the 2.0
i could test my set again with the kick2.0 only, gasp, maybe in future :shock:

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Sun Sep 13, 2020 1:25 pm
by Ian Micheal
works for me your a hero krem :) thank you..

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Mon Sep 14, 2020 2:47 am
by Ian Micheal
Line at once render build
Vblank rate changed

Space Crusade fixed for good no more shaking on gremlin logo or the man shouting on the intro

full screen proper we can now play it
spacecrusade3.png
spacecrusade1.png
spacecrusade2.png
Also other games fixed like jungle strike no glitches
junglestrikefix.png
junglestrikefix3.png
Iine at once rc3.1 build with 2mb plays these it be out when i get a chance but fixes many games intros and glitches :)

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Mon Sep 14, 2020 3:37 am
by kremiso
i have noticed that all the Lemmings games have been fixed too, in the left part of the screen (vertical lines) ++

Ian, can you check some Graftgold games (Rainbow Islands, Parasol Stars, Virocop...)
i can freeze only the original and not the adf so i cant fix them completely
it's strange, because the adfs seem work on uae4all rc1 pc and not on custom/original rc1 (emulated)

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Mon Sep 14, 2020 4:56 pm
by Ian Micheal
Rainbow Islands the one your posted works perfect on the new build -- pc version of Uae4all not using dreamcast hardware really the only change i test the others i think rc3.2 line at once going to be the best yet

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Mon Sep 14, 2020 5:37 pm
by kremiso
Ian Micheal wrote:Rainbow Islands the one your posted works perfect on the new build -- pc version of Uae4all not using dreamcast hardware really the only change i test the others i think rc3.2 line at once going to be the best yet
i cant explain better, but all 3 games hangs on uae4all loading the game levels
so you can reach the main menu, but not the game itself

the Rainbow Island version i posted was freezed with the first world preloaded in memory
if you reach and beat the first boss, the game check for files on disk and hangs the same

check this version to see what happen when game load with uae4all
use the boot disk and change it with the game disk when decompacting
or try directly the game disk to see what happen in both cases :
Rainbow boot+game.zip
(653.23 KiB) Downloaded 332 times

Re: DCMC MULTI LAUNCHER MiGGY :)

Posted: Mon Sep 14, 2020 6:12 pm
by Ian Micheal
Thanks i will check this..