That's correct. But that's just the sticker on the shell. What matters is the actual hardware internally..
Maybe you have a PAL VA1 shell that internally hosts a VA0 hardware - this something common to come across. Many users do exchange their shells over time, for various reasons : i.e. to replace a yellowed or damaged shell..
Nowadays, the most efficient way to determine a DC mobo is to open the console and check the controller port PCB fan connector: 3PIN = VA1 / 2PIN = VA0
The new proposed "VM2" from Chris at DreamMods.net
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Re: The new proposed "VM2" from Chris at DreamMods.net
Still don't know if VA0s were sold @ launch or were strictly the rental units
Love having two NTSC-Us but NTSC-J by shell it never numbers them 0 1 2? Just have to see fan
Love having two NTSC-Us but NTSC-J by shell it never numbers them 0 1 2? Just have to see fan
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Re: The new proposed "VM2" from Chris at DreamMods.net
I've signed up for the news link on the site but do you think that will mean he will send a message to everyone before offering more VM2's? Don't want to miss out.
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Re: The new proposed "VM2" from Chris at DreamMods.net
Some users do not receive the newsletter, so I would suggest that you follow my X instead(https://x.com/CDaioglou), for getting the latest news.
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Re: The new proposed "VM2" from Chris at DreamMods.net
Sorry to bother you about what is probably nothing to do with the VM2, but I decided to fix the controller PCB so I took it out, changed the battery to a replaceable one, changed the capacitor, replaced the F1 resistor to a resettable fuse, and it still doesn't work.chrisvcpp wrote: ↑Wed Jan 29, 2025 11:58 am That's correct. But that's just the sticker on the shell. What matters is the actual hardware internally..
Maybe you have a PAL VA1 shell that internally hosts a VA0 hardware - this something common to come across. Many users do exchange their shells over time, for various reasons : i.e. to replace a yellowed or damaged shell..
Nowadays, the most efficient way to determine a DC mobo is to open the console and check the controller port PCB fan connector: 3PIN = VA1 / 2PIN = VA0
I didn't do anything with the R1 resistor, could that be the issue here? I can't find information about it, can I replace it with a resettable fuse like I did with the F1?
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Re: The new proposed "VM2" from Chris at DreamMods.net
I'm not quite sure - I think you can't. Probably the R1 is not relevant to the controller(s). I think it has to do with the battery or the LED.ArcadiaDC wrote: ↑Sat Feb 01, 2025 4:12 am
Sorry to bother you about what is probably nothing to do with the VM2, but I decided to fix the controller PCB so I took it out, changed the battery to a replaceable one, changed the capacitor, replaced the F1 resistor to a resettable fuse, and it still doesn't work.
I didn't do anything with the R1 resistor, could that be the issue here? I can't find information about it, can I replace it with a resettable fuse like I did with the F1?
So, I can't guess what's wrong with the specific console - except this : are you sure that it runs in stock speed and not overclocked?
Because I can guess that you've bought it as a used console from someone else, correct? So, how sure you are about its internals?
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Re: The new proposed "VM2" from Chris at DreamMods.net
I'm not 100% it's not overclocked, but I don't see any other mods that I haven't done myself, which is trying to fix the controller PCB and putting in a GDEMU and replacing the case.chrisvcpp wrote: ↑Sat Feb 01, 2025 4:21 amI'm not quite sure - I think you can't. Probably the R1 is not relevant to the controller(s). I think it has to do with the battery or the LED.ArcadiaDC wrote: ↑Sat Feb 01, 2025 4:12 am
Sorry to bother you about what is probably nothing to do with the VM2, but I decided to fix the controller PCB so I took it out, changed the battery to a replaceable one, changed the capacitor, replaced the F1 resistor to a resettable fuse, and it still doesn't work.
I didn't do anything with the R1 resistor, could that be the issue here? I can't find information about it, can I replace it with a resettable fuse like I did with the F1?
So, I can't guess what's wrong with the specific console - except this : are you sure that it runs in stock speed and not overclocked?
Because I can guess that you've bought it as a used console from someone else, correct? So, how sure you are about its internals?
I just checked and the VM2 shows up in ports 2 through 4, so it's only the first port that is affected. I guess I can live with that.
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Re: The new proposed "VM2" from Chris at DreamMods.net
Oh, since the VM2 does appear on ports 2~4 then overclocking is ruled out for sure.ArcadiaDC wrote: ↑Sat Feb 01, 2025 7:25 am
I'm not 100% it's not overclocked, but I don't see any other mods that I haven't done myself, which is trying to fix the controller PCB and putting in a GDEMU and replacing the case.
I just checked and the VM2 shows up in ports 2 through 4, so it's only the first port that is affected. I guess I can live with that.
Something else seems to be the issue here, (maybe internally to the mobo?), that prevents the VM2 from being recognized..
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Re: The new proposed "VM2" from Chris at DreamMods.net
New VM2 firmware has been released, which addresses some of the games that don't behave well when save file copy protection is disabled by default.
Once the save file copy protection disabler is toggled on, you can restore regular behavior by pressing the F-Key once, or by removing/reinserting the VM2 from controller.
Code: Select all
1.4.9
-------------------
> Added GameID support for Millenium Racer & Worms Pinball
> Copy-protection removal now optional : to enable, press the F-Key for ~3secs.
The removal will be disabled either upon VM2 reset (unplug/plug) or short-press the F-Key.
Find me on...
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Re: The new proposed "VM2" from Chris at DreamMods.net
First time getting disco on dropped weap+mesetas
Backed up to VM2 success! Trust yo life with this
Backed up to VM2 success! Trust yo life with this