Resident Evil 2 Dreamcast Modding
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- BFG-10K
- Posts: 205
Re: Resident Evil 2 Dreamcast Modding
Although you ran through this in great detail, I have no working knowledge of Hex so this is a bit over my head. I’m in the process of creating my custom texture for Sherry w/ vest, and il try this out. Can I count on you if I get stuck anywhere? Do you know if this process also applies to the EMD/TIMs in RE3 too?
- brad86
- rebel
- Posts: 17
- Dreamcast Games you play Online: Phantasy Star
Re: Resident Evil 2 Dreamcast Modding
Would one of you gents kindly putt together a patch that fixes the two missing tracks in RE2, but leaves everything else untouched ?
- Falco Girgis
- Developer
- Posts: 148
Re: Resident Evil 2 Dreamcast Modding
I just have to say... this is fucking amazing.
Been aware of the project for awhile, but never took the time to really dig into it... Huge RE fan, loved RE2 on DC the best (obviously), and I just love the new content and fresh take on it. Everything you're doing is epic as hell. Can't wait to go home and try it now!
Been aware of the project for awhile, but never took the time to really dig into it... Huge RE fan, loved RE2 on DC the best (obviously), and I just love the new content and fresh take on it. Everything you're doing is epic as hell. Can't wait to go home and try it now!
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- noob
- Posts: 1
Re: Resident Evil 2 Dreamcast Modding
Were those missing tracks left out of the game entirely or are they just disabled? Is there a way I can add the missing music back into the original Dreamcast version? It's not a big deal but I'd like to do it if I can.Green Ranger wrote: ↑Sat Dec 23, 2023 3:49 pmDo you mean the exterior to the police station that's seen in Scenario B right after Leon and Claire get off the street? If so, my upcoming update to RE2: Special Edtion restores the music to that location.Xranger60 wrote:Just wondering - has anyone made a patch that just fixes the missing music outside the police station and in the 1F west office?
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- chill
- Posts: 309
Re: Resident Evil 2 Dreamcast Modding
The tracks are present on the disc but for some reason were omitted from the game. Hex editing the room files is necessary to reinsert the missing music.subsmoke53 wrote: ↑Sat Oct 05, 2024 11:58 am Were those missing tracks left out of the game entirely or are they just disabled? Is there a way I can add the missing music back into the original Dreamcast version? It's not a big deal but I'd like to do it if I can.
- mistamontiel
- Shark Patrol
- Posts: 2162
- Dreamcast Games you play Online: Errythan except Tetris o.0
- Location: Miami, FL, CUBA
- Contact:
Re: Resident Evil 2 Dreamcast Modding
There's missing chunes in RE2 Dreamcast? But my four playthroughs never were in silence..
Reminds me of RE3 need CodeBreaker to get the boutique key, how glorious it plays too a crying shame they disallowed it natively
Reminds me of RE3 need CodeBreaker to get the boutique key, how glorious it plays too a crying shame they disallowed it natively
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- chill
- Posts: 309
Re: Resident Evil 2 Dreamcast Modding
Music outside the police station for instance was absent from the Dreamcast port. The files remain on the disc so I restored them for my Mod. Additionally the underground hallway (ROOM3070) was missing ambient sounds, which I also restored. Why they were deactivated in the first place remains a mystery.mistamontiel wrote: ↑Sun Oct 06, 2024 9:12 pm There's missing chunes in RE2 Dreamcast? But my four playthroughs never were in silence..
Reminds me of RE3 need CodeBreaker to get the boutique key, how glorious it plays too a crying shame they disallowed it natively
- mistamontiel
- Shark Patrol
- Posts: 2162
- Dreamcast Games you play Online: Errythan except Tetris o.0
- Location: Miami, FL, CUBA
- Contact:
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