Page 13 of 28

Re: Elysian Shadows

Posted: Wed Jun 18, 2014 8:11 am
by Vampyre Mike
Thanks, I am glad you liked it. I knew the focus wasn't on me, but them and their game so hopefully that came through. Be well. =)


naiaru wrote:I like the new format you guys started with chapter 26.

I don't know if this has been mentioned before, but Julien's sprite (that was the main character's name, right?) looks like it's wearing jeans. I think it's just the particular shade of blue causing that, but it looks really out of place in a fantasy looking setting. Also, it looks like he's wearing a Fruit of the Loom or Hanes white V-neck that you find in those 5-for-1 bundles at Target or whatever. It does look better though than the old design (I forget when it was though) where he had the streaker coat with the popped collar.

Also, I think the SEGAbits and SegaCDuniverse interviews were some of the better ones. During some of the other interview's general chat section about games in general, the interviewer(s) seemed to dominate the conversation and you guys didn't seem to get as much speaking time as they did.

Re: Elysian Shadows

Posted: Wed Jun 18, 2014 9:46 am
by Falco Girgis
Uh, well damn! I came here to post AiGD26, but it seems like you guys already know it's out!
https://www.youtube.com/watch?v=hNDaVzg ... 0F4548444C
[youtube]http://www.youtube.com/watch?v=hNDaVzg4OXo[/youtube]

In it, we introduced the OUYA build of ES. We are being backed by OUYA as a "Free the Games Kickstarter." The first six months after launch, ES will be on Sega Dreamcast, OUYA, Windows, Mac, and Linux. We're really grateful to them for being cool with promoting us as an OUYA-exclusive and still allowing us to dual-launch on the Dreamcast.
naiaru wrote:Also, I think the SEGAbits and SegaCDuniverse interviews were some of the better ones. During some of the other interview's general chat section about games in general, the interviewer(s) seemed to dominate the conversation and you guys didn't seem to get as much speaking time as they did.
Yeah, I really agree... Lots of the time I just wind up sitting there with nothing useful to add to the conversations when it becomes general game discussion. Unfortunately we are just guests on these podcasts, so we have to be respectful and follow whichever format they want to go with. As developers, we definitely appreciate the podcasts where we get to focus on our interview... I think we're interesting enough to not need the rest of the fluff. ;)

Naiaru, I will pass your input on the Julien sprite on to our artists.

Re: Elysian Shadows

Posted: Sat Jun 21, 2014 10:07 pm
by naiaru
So, I gotta ask, in Lost Chapter 3, what's with the cable in port B of the Dreamcast that goes up the ceiling?

Edit: are you guys going to film your panel at PlayOnCon?

Re: Elysian Shadows

Posted: Sun Jun 22, 2014 10:03 am
by VasiliyRS
Lost Chapter 3
Piano was awesome!

Re: Elysian Shadows

Posted: Sat Jul 12, 2014 11:12 pm
by naiaru
Hey, has anybody else been able to listen to the Elysian Shadows interview with Radio SEGA that they just posted recently? I keep getting told it's corrupted and whatnot (tried different browsers, computers, etc.).

Re: Elysian Shadows

Posted: Mon Jul 14, 2014 10:59 am
by Radkin
Doesn't work for me....wants to use QuickTime >.>

Re: Elysian Shadows

Posted: Mon Jul 14, 2014 2:00 pm
by VasiliyRS
Just download it, that is a direct link.

Re: Elysian Shadows

Posted: Mon Jul 14, 2014 7:19 pm
by naiaru
VasiliyRS wrote:Just download it, that is a direct link.
That doesn't work (for me at least). It'll either not play or tell me it's invalid (depending on what player I use).

Re: Elysian Shadows

Posted: Thu Jul 17, 2014 2:58 am
by Impulse

Re: Elysian Shadows

Posted: Thu Jul 17, 2014 1:56 pm
by Falco Girgis
Aw, snap, Impulse beat me!

The video should pretty much speak for itself. Our Kickstarter campaign will launch on August 1st, and we have bunch of really awesome and ambitious goals/rewards planned for the campaign... In the meantime we're working day and night crunching and devving as August 1st approaches.