Is it possible to port OpenLara to Dreamcast?

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Anthony817
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Re: Is it possible to port OpenLara to Dreamcast?

Post by Anthony817 »

Not built in yet, but that is a good idea. Esppiral did make a code for widescreen but would be cool as an option you could toggle.
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fafadou
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Re: Is it possible to port OpenLara to Dreamcast?

Post by fafadou »

@megavolt did it for evil twin, marvellously as always. I pick it for french version, but i guess it would be not the same for openlara, not necessary and very unconfortable to request more.
I'll be very happy with a track.bin patch we can do by ourself like we have for atomiswave games.

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Ian Micheal
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Re: Is it possible to port OpenLara to Dreamcast?

Post by Ian Micheal »

DCTurbo wrote:Looking great - hope we will eventually get to play II and III on Sega hardware once support is properly implemented in engine.

I haven’t tried so far, but is there an option for anamorphic 16:9 widescreen?
I have 2 working now

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megavolt85
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Re: Is it possible to port OpenLara to Dreamcast?

Post by megavolt85 »

added widescreen mode

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Anthony817
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Re: Is it possible to port OpenLara to Dreamcast?

Post by Anthony817 »

Great work megavolt!
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DCTurbo
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Re: Is it possible to port OpenLara to Dreamcast?

Post by DCTurbo »

Ian Micheal wrote: I have 2 working now
That's great news, always exciting to see new ports to DC :D . Something else came to mind recently - is it possible that Fighting Force or other 32-bit titles by Core also ran on the same engine?
megavolt85 wrote:added widescreen mode
Wow, excellent work. These sort of improvements make DC games more enjoyable on modern TVs 8-)

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Anthony817
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Re: Is it possible to port OpenLara to Dreamcast?

Post by Anthony817 »

I loved Fighting Force on PSX. I even played the leaked Saturn port few years ago was pretty cool. But looked around online not seeing which engine it used. Tomb Raider used a tile based engine, not sure it is the same engine as TR. However, we do have Fighting Force 2, so this does make me wonder if we could mod that engine to recreate the first game in it? But not even sure how similar the 2 game engines were for those.
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Cass
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Re: Is it possible to port OpenLara to Dreamcast?

Post by Cass »

megavolt85 wrote:added widescreen mode
Dontastic Megavolt85 - looks great!

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fafadou
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Re: Is it possible to port OpenLara to Dreamcast?

Post by fafadou »

fafadou wrote:I guess it would be not the same for openlara, not necessary and very unconfortable to request more.
megavolt85 wrote:added widescreen mode
Of course if you add it, I take it with pleasure :lol:
Amazing video !

kremiso
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Re: Is it possible to port OpenLara to Dreamcast?

Post by kremiso »

just to share another histat update, on his side too :)

https://github.com/histat/OpenLara-dc/c ... 3d85f87dbd

good luck to all the people trying to make something good from this project ++