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Re: Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Mon Dec 21, 2020 7:23 pm
by Ian Micheal
Just tested Troys port old one does the same on this how weird..
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Mon Dec 21, 2020 8:40 pm
by Ian Micheal
Ok OG game working on update port not christmas yet post updated with working on hardware OG game
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Mon Dec 21, 2020 9:07 pm
by WedgeStratos
If you post your updated plainfiles, I could try to use my JazzCD copy in BootDreams. Maybe a compatibility issue with the Holiday Hare version you're using?
There IS Holiday Hare 95, which is only slightly different. I did test JazzCD with the original 2005 build of OpenJazzDC, and it booted fine.
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Mon Dec 21, 2020 9:51 pm
by Ian Micheal
Yes works fine on my build to but not the christmas version
here's the plain files .. it's much faster then the og build No mouse cursor or fps counter
There you go..
https://mega.nz/file/TAxR1YzS#8IDL-yuAA ... 1rbijhj_ME normal game burned it works on hardware with my update..
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Mon Dec 21, 2020 9:57 pm
by Anthony817
I can confirm it runs super fast! Like Sonic The Hedgehog fast!
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Mon Dec 21, 2020 10:10 pm
by WedgeStratos
Well, it seems to be a consistent problem with the Holiday Hare levels. Both the original build, and your new 1ST_READ, will run the base levels from the full game, but Episode X (ergo the HH94 levels included in subsequent JazzCD releases) fails on hardware every time. It boots without a hitch in nullDC, however.
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Mon Dec 21, 2020 10:28 pm
by Ian Micheal
WedgeStratos wrote:Well, it seems to be a consistent problem with the Holiday Hare levels. Both the original build, and your new 1ST_READ, will run the base levels from the full game, but Episode X (ergo the HH94 levels included in subsequent JazzCD releases) fails on hardware every time. It boots without a hitch in nullDC, however.
Indeed it's a little crazy how it runs on demul redream nulldc flycast but not hardware on the christmas levels..
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Thu Dec 24, 2020 1:34 pm
by xaeroxcore
Thanks!!! how can i burn this on cd? or play it on SD/serial port?
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Tue Dec 29, 2020 9:00 am
by Ian Micheal
Update art gdemu normal version release by Dubcity
https://mega.nz/file/rEh1xYwQ#TI4hGDDp0 ... LPHdfG7iMA
- Jazz_Jackrabbit.png (143.99 KiB) Viewed 9224 times
Re: Update DC emulators Jazz Jackrabbit Christmas Edition DC [SB][CDI] PORT UPDATE
Posted: Tue Dec 29, 2020 9:07 am
by Ian Micheal
xaeroxcore wrote:Thanks!!! how can i burn this on cd? or play it on SD/serial port?
I can make a serial card version yes
do it some time today for you..