Blue Stinger

A section to post your reviews of Dreamcast games. See rules for details.

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Forum rules
Rating System: Please include a rating on the scale from 1 to 10. Make sure to put the name of the game in the topic title (game name must be first in the title) Example: 'Toy Racer Review by yadayadagames'. Also include a poll with options 1-10 other users can rate the game (you can add our own subtitles for each ranking or leave it blank). Example: http://dreamcast-talk.com/forum/viewtop ... f=34&t=789

Poll: how would you score Blue Stinger on a scale from 1 to 10, 10 being best?

1 survival horribly
0
No votes
2 very bad
1
4%
3 bad
1
4%
4 playable
3
13%
5 RE wannabe
3
13%
6 good
2
9%
7 better
2
9%
8 they call me Ash
8
35%
9 excellent
3
13%
10 RE has nothing on this
0
No votes
Total votes: 23

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mazonemayu
Agent Provocateur
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Blue Stinger

Post#1 » Wed Apr 29, 2009 3:26 pm

Image

Gameplay

You basically play with one of two characters,who are inter-changable at any moment;
Elliot Ballade & Dogs Bower, the first one being the faster & weaker one. Elliot moves
swift, uses his weapons fast and can only use the weaker projectile weapons like a
pistol,shotgun, etc... while Dogs is the slower character who has great stamina which
comes in handy with bosses, he can also use the heavy artillery of the game: the bowgun,
railgun, the chaingun (everybody's favourite weapon in ANY game), etc...
Next to the guns you get to equip a secondary weapon (apart from your standard hands &
feet) for close range battles: axe, stunrod, raysword (everybody LOVES a lightsaber,
right??), etc...

You play in a third person view mode similar to Tomb Raider series. Its your basic
survival horror stuff: finding keycards to open doors, solving puzzles to unlock new areas,
killing mutated humans on the way.
And herein lies the fun of the game; although promoted as a survival horror game at the
time of its launch, its more than that. Take a RE style game, but without the fixed
cameras; mutants drop money when destroyed and recovery items & (some) weapons & ammo
can be bought through vending machines who are all over the place.
The kill-for-money-to buy-items system sounds as if this makes the game easier; it does not,
most weapons cost insane ammounts of money, & while saving for em, you'll spill your ammo
which needs to be bought with ...well money, and so on. The good thing is that every time you
enter a room that had enemies, they'll be there again; this makes earning money a little easier).
As with a lot of first gen DC games, the camera screws up at times (specially when in small rooms),
but with only a small efford, you can adjust your character control to the camera so that you get
a decent view at most times.

Graphics

Nothing bad can be said in this department, its an awesome looking game, considering it was a
launchtitle. Climax really did a great job here. Nice looking textures, gameplay flowing into
cinematic footage & back again without you noticing it.Great lighting effects, the game almost
looks as if they tried to make it look like a 3D cartoon.

Sound/Music

This game has one of the best soundtracks out there, the music fits the action perfectly;
I always have the ipmression that I'm in a Jurassic PArk movie when playing this game.
Sound effects are perfect too, from gunshots to footsteps; the stunrod makes this great
crackling electrical sound, like something's really being toasted. Voice acting is better than
average as well, the only complaint I have here, is that the lip syncing really sucks (as with
many a dubbed game)

Story

Classic: 65 million years ago, a meteorite hit the earth that killed the
dinosaurs. In 2000 an earthquake hits Mexico & a new island surfaces. Scientists set
up a lab there, something goes horribly wong & the rest unfolds while playing.

Replay

Great imo, although you'll be able to dream all the conversations when playing it for the third time,
every time you complete it, the game lets you saven from which you can start a new game which
will then start giving you items & weapons you didn't get on the previous run.

Overall
8/10


Great story & gameplay, totally awesome music, a bunch of awesome weapons. Good replay value. Camera screws up sometimes but its not that
bad.
I'm not sure that the true survival horror freaks will love it, coz its really more action/adventure
oriented, with horror influences. But all in all a great game.

vid 1
vid 2
vid 3
We are SEGA generation.

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Gary_b
Quantic Dream
Posts: 1834
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Re: Blue Stinger

Post#2 » Wed Apr 29, 2009 4:33 pm

not my favorite game, but i had to give it props for being as good as it was at launch.

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black flag nc
blackout!
Posts: 137
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Re: Blue Stinger

Post#3 » Wed Apr 29, 2009 10:03 pm

This was one of the games I bought at launch. Very strange game. Good shiny graphics.

Nice review, mazonemayu!
"Wait. It's a trick. Get an ax." -Ash

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TheCoolinator
Vagabond
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Re: Blue Stinger

Post#4 » Wed Apr 29, 2009 10:13 pm

All I got to say is "cult classic", Great Review. After I read your thread I found this video on youtube. Hope it shares your point of view. :D


[youtube]http://www.youtube.com/watch?v=Xi2T7iqL77w[/youtube]
Last edited by TheCoolinator on Fri May 01, 2009 8:51 am, edited 1 time in total.
"Gaps do not get filled by ignoring them"

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Impulse
Admin
Posts: 2103

Re: Blue Stinger

Post#5 » Thu Apr 30, 2009 2:43 pm

Nice review. I really had a tough time with this game. I didn't like it at all. But reading this makes we want to go back and try it again. :)
-Impulse

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Mr-Seaman
shadow
Posts: 14

Re: Blue Stinger

Post#6 » Fri Sep 25, 2009 1:21 pm

Fun,But not much of enough yet avery deep storyline 6/10
Nice review,though
Mr-Seaman
The veteran of Dreamcast since 2003

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TheCoolinator
Vagabond
Posts: 735
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Re: Blue Stinger

Post#7 » Tue Mar 23, 2010 10:38 am

Impulse wrote:Nice review. I really had a tough time with this game. I didn't like it at all. But reading this makes we want to go back and try it again. :)


I would suggest going back and giving it another shot. Yes, the voice acting and animation are ugly but the game itself is very well made. It's a good time if you don't take it seriously.
"Gaps do not get filled by ignoring them"

"Well, see these men follow no man but me......and I follow no man at all."


http://the-coolinator-lounge.blogspot.com/

User avatar
Amstari
shadow
Posts: 8

Re: Blue Stinger

Post#8 » Thu May 05, 2011 9:29 am

I'm stuck in this game!

I've tried to avoid using a walkthru but I have looked at one and I still cant get any further.

I'm in the lab area, I'm at the part where when you try to enter the elevator but you are told you cant proceed because Elliot is infected.

The walkthru says to climb the pipes but I can't because they are hot. I must have missed something obvious but I'm not sure what.

Any help would be appreciated!

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jalvarez82
MicroMidget
Posts: 440

Re: Blue Stinger

Post#9 » Fri May 11, 2012 3:48 pm

I bought this game shortly after the DC launch. I remember being impressed with it's look and sound. But I didn't get into enough to try and get far in the game. I think it's time I go back to it and try and beat it...for old time's sake.

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Maztr_0n
fire
Posts: 72

Re: Blue Stinger

Post#10 » Mon Jan 01, 2024 7:28 pm

i was quite shocked with how "ahead of its time" this game was.

2 Playable characters that you can switch between on the fly? Temperature mechanics? (what i think was) completely independent digits on the character model's hands?

I'm pretty sure we didnt get mechanics like that more commonly til the next console generation! Right in 1999?

Its quite rough though but arent a lot of these early 3D games rough? Also it might be the only time Dr Eggman says "Bitch" outside the snapcube sonic adventure dub. And isn't that truly priceless?

8/10
||| She/It ||| Another 365 days to completely waste..! |||

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