Place for discussing homebrew games, development, new releases and emulation.
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fraggle200
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by fraggle200 » Wed Sep 29, 2021 3:35 pm
TheWhiteDevil27 wrote: Can this be used to play import games on Dreamcast?
as in burning this then loading an import? not sure.
best thing I've found for that was DC Import Enabler that you can get here...
http://www.dc-swat.ru/page/download/
mistamontiel
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Dreamcast Games you play Online: Errythan except Tetris o.0
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by mistamontiel » Wed Sep 29, 2021 8:36 pm
Correction:
DC-IE whilst yes splendid it does not bypass the VGA 480progressive flag check, only the region
Codebreaker equals the best of both worlds double-bypass (example Aqua GT although yes the number of PAL-exclusive titles that did not ship with the VGA flag enabled are very few n then NTSC-U titles quite a bit more)
mistamontiel
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by mistamontiel » Wed Sep 29, 2021 8:38 pm
TheWhiteDevil27 wrote: Can this be used to play import games on Dreamcast?
Certainly
plus 200%. With Codebreaker's region bypass also comes VGA-video-signal-not-enabled bypass
chrisrlink
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by chrisrlink » Wed Jun 08, 2022 7:46 pm
i know this is an old thread (last post was september last year) but can anyone explain why codebreaker/cbloader can be patched and not Gameshark? (reason I'm asking is cause blueswirl/dream explorer has a VMU save for gameshark with (almost maybe even all) Games including some imports and it's a pain to use the button to change disc images)
fraggle200
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by fraggle200 » Thu Jun 09, 2022 3:54 am
chrisrlink wrote: i know this is an old thread (last post was september last year) but can anyone explain why codebreaker/cbloader can be patched and not Gameshark? (reason I'm asking is cause blueswirl/dream explorer has a VMU save for gameshark with (almost maybe even all) Games including some imports and it's a pain to use the button to change disc images)
Think you'll need to hunt down Neuroacid and ask him why he chose one over the other and at this rate that's looking highly unlikely.
doc_haz
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by doc_haz » Mon Dec 05, 2022 10:20 am
Codemaster's Xploder DC Code Compiler V 1.03
Attachments
xpdccc.zip
Codemaster's Xploder DC Code Compiler v 1.03 (XPDCCC) (80.28 KiB) Downloaded 125 times
natr0n
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by natr0n » Thu Mar 23, 2023 2:28 am
Can anyone explain how to get this working with gdemu ?
When the cb screen comes up it stays stuck on the not licensed or endorsed.
It should be easy yet idk whats going on.
MoeFoh
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by MoeFoh » Thu Mar 23, 2023 3:38 pm
natr0n wrote: Can anyone explain how to get this working with gdemu ?
When the cb screen comes up it stays stuck on the not licensed or endorsed.
It should be easy yet idk whats going on.
Are you using a WingmanSD?
natr0n
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by natr0n » Thu Mar 23, 2023 5:03 pm
MoeFoh wrote: natr0n wrote: Can anyone explain how to get this working with gdemu ?
When the cb screen comes up it stays stuck on the not licensed or endorsed.
It should be easy yet idk whats going on.
Are you using a WingmanSD?
Yes, with a wired 360 controller. I'm guessing thats the issue ?
MoeFoh
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by MoeFoh » Thu Mar 23, 2023 6:13 pm
natr0n wrote: MoeFoh wrote: natr0n wrote: Can anyone explain how to get this working with gdemu ?
When the cb screen comes up it stays stuck on the not licensed or endorsed.
It should be easy yet idk whats going on.
Are you using a WingmanSD?
Yes, with a wired 360 controller. I'm guessing thats the issue ?
It might be. Also, make sure you are using this version of Code Breaker updated by megavolt85:
https://www.mediafire.com/file/vajmss32 ... U.zip/file