King of Fighters XI

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iron_chief
rebel
Posts: 21

Re: King of Fighters XI

Post by iron_chief »

I played the test version over the weekend, and I'm not getting any freezing. I got to Magaki, but could barely even touch him haha. Note that the old version only froze on me exactly once over a couple of hours of playing. GDemu clone.

gamesreup
killer
Posts: 272
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Re: King of Fighters XI

Post by gamesreup »

HI All,

Here's my 2 cents on this port ;) Not had any freezing as of yet!



ENJOY!

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fabio14789
lithium
Posts: 40
Dreamcast Games you play Online: jogo só offline

Re: King of Fighters XI

Post by fabio14789 »

I believe that all versions of atomiswave have been converted, only the games that need lightgun are missing, is it possible to make versions with the coin button? RT coin LT button 5 ? :D
Another question, is it possible to inject sram into a cdi file?

slivercr
core
Posts: 127

Re: King of Fighters XI

Post by slivercr »

fabio14789 wrote:I believe that all versions of atomiswave have been converted, only the games that need lightgun are missing, is it possible to make versions with the coin button? RT coin LT button 5 ? :D
Another question, is it possible to inject sram into a cdi file?
coin input is not possible, see the FAQ

There are a few non-lightgun games still out there, too

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fabio14789
lithium
Posts: 40
Dreamcast Games you play Online: jogo só offline

Re: King of Fighters XI

Post by fabio14789 »

slivercr wrote:
fabio14789 wrote:I believe that all versions of atomiswave have been converted, only the games that need lightgun are missing, is it possible to make versions with the coin button? RT coin LT button 5 ? :D
Another question, is it possible to inject sram into a cdi file?
coin input is not possible, see the FAQ

There are a few non-lightgun games still out there, too
My dream my dreamcast atomiswave version.
I read all the pages of the faq, but I didn't see a comment that says it is impossible to include the coin button
Last edited by fabio14789 on Wed Dec 02, 2020 5:35 am, edited 1 time in total.

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k-do
Doom
Posts: 193
Dreamcast Games you play Online: Quake 3 Arena

Re: King of Fighters XI

Post by k-do »

Attachments
CAPA DO VIDEO.png

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shano
lithium
Posts: 45

Re: King of Fighters XI

Post by shano »

I wonder if it is possible to remove the filter that is applied to the sprites? Maybe via hexedit or other means? I know the PS2 port of this game allows you to turn it off.

trekts
dark night
Posts: 60

Re: King of Fighters XI

Post by trekts »

Tested on USB-GDROM. Got stuck on the next stage screen where the stage preview looped infinitely; specifically on the Temple stage.

Rexrogero899
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Posts: 17
Dreamcast Games you play Online: None

Re: King of Fighters XI

Post by Rexrogero899 »

Can you gave a gdi that has scram on it please so I can change the lv of kofxi by myself

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megavolt85
Developer
Posts: 1913

Re: King of Fighters XI

Post by megavolt85 »

gdi in first post
the original is a dump of the cartridge, no GDI