DREAM BEATS OF RAGE 7.2 With VMU ICON RUMBLEPACK AND VMU SAVING

Place for discussing homebrew games, development, new releases and emulation.

Moderators: pcwzrd13, deluxux, VasiliyRS

Poll: What improvement, do you want, to see the most ?

Ported Video FMV cutscenes
20
38%
Scale Rending
9
17%
Change's from new src ported down
24
45%
Total votes: 53

MrRussellgro
noob
Posts: 2

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#111 » Mon Aug 10, 2020 9:16 pm

Hello! I am trying to see if I can get a game ported from OpenBOR to Dreamcast as I tried to get Ed, Edd n Eddy: Nightmare on Ed Street to work. I played it, but the screen is small. Any way I can fix it?

User avatar
Ian Micheal
Developer
Posts: 5980
Contact:

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#112 » Mon Aug 10, 2020 10:33 pm

MrRussellgro wrote:Hello! I am trying to see if I can get a game ported from OpenBOR to Dreamcast as I tried to get Ed, Edd n Eddy: Nightmare on Ed Street to work. I played it, but the screen is small. Any way I can fix it?

Can edit the size yes video.txt have to unpak the pakfile look in data folder should be a video.txt can change that there

MrRussellgro
noob
Posts: 2

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#113 » Mon Aug 10, 2020 11:42 pm

Ian Micheal wrote:
MrRussellgro wrote:Hello! I am trying to see if I can get a game ported from OpenBOR to Dreamcast as I tried to get Ed, Edd n Eddy: Nightmare on Ed Street to work. I played it, but the screen is small. Any way I can fix it?

Can edit the size yes video.txt have to unpak the pakfile look in data folder should be a video.txt can change that there

Thanks! :D
Also, I just realised I am using NullDC to test them out and it looked small with my games I am playing based on OpenBOR. Could that be my problem?

User avatar
Ian Micheal
Developer
Posts: 5980
Contact:

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#114 » Tue Aug 11, 2020 2:49 am

I guess it could be but 320x240 is normal size screen it be fullscreen on hardware.. you can do 640x480 but it will be slow.. so if your pc mod is using grafix from a big size you have to convert all of them to ether of those can have custom sizes but they not be fullscreen.. 320x240 is fullscreen so is 640x480.. big speed hit for 640x480.. take a look at some of the ones i have modded there all 320x240 ..

Code: Select all

######################### Video Modes #############################
#
# Syntax: video [value]
#
# [value]:  0 = 320x240
#
#           1 = 480x272 not fullscreen borders widescreen all around
#
#           2 = 640x480  works very slow 10fps or less
#
#           3 = 720x480 cant work on dreamcast
#
#           4 = 800x480 cant work on dreamcast
#
#           5 = 960x540 cant work on dreamcast
#
###################################################################

video 0 = 320x240

######################### Colour Depth ############################
#
# Syntax: colourdepth [value]
#
# [value]:  8bit = 60fps
#
#           16bit = 15 to 20
#
#           32bit = 10 to 20
#
###################################################################

colourdepth 16bit change color depth here dreambor can do all depths

############################ Scenes ###############################
#
# Syntax: scenes [path]
#
# [path]:   data/8_char_limit_and_must_end_with_Slash/
#
# Supported Scenes: gameover.txt, logo.txt, intro.txt, howto.txt
#
###################################################################

#scenes data/scenes2/

########################## Backgrounds ############################
#
# Syntax: backgrounds [path]
#
# [path]:   data/8_char_limit_and_must_end_with_Slash/
#
# Supported Backgrounds: title, titleb, logo, select, unlockbg, hiscore
#
###################################################################

#backgrounds data/bgs2/

########################## Level Order ############################
#
# Syntax: levels [filename]
#
# [filename]:   levels2.txt
#
# Usage: File to load up levelorder instead of default levels.txt
#
###################################################################

#levels   levels2.txt

########################## Model List #############################
#
# Syntax: models [filename]
#
# [filename]:   models2.txt
#
# Usage: File to load up model list instead of default models.txt
#
###################################################################

#models   models2.txt

User avatar
Ro Magnus Larsson
Vagabond
Posts: 793

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#115 » Fri Aug 14, 2020 12:37 pm

Hi: DreamBOR engine can run "Mugen" games if we run the .pak file into it ? if it is possible, which would run and wich would not run ? It depends always on the file MBs?
Mugen web with projects and releases: http://brazilmugenteam.com/category/games/
thank you..
:arrow: experimenting...
Ro Magnus
Argentina.-

User avatar
ChristinaDreamcustDC
blackout!
Posts: 142

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#116 » Sat Aug 15, 2020 8:35 am

Ro Magnus Larsson wrote:Hi: DreamBOR engine can run "Mugen" games if we run the .pak file into it ? if it is possible, which would run and wich would not run ? It depends always on the file MBs?
Mugen web with projects and releases: http://brazilmugenteam.com/category/games/
thank you..
:arrow: experimenting...

Maybe Dolmexica Infinite is more what you are looking for?


User avatar
Ro Magnus Larsson
Vagabond
Posts: 793

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#118 » Sun Aug 16, 2020 8:42 pm

ChristinaDreamcustDC wrote:
Ro Magnus Larsson wrote:Hi: DreamBOR engine can run "Mugen" games if we run the .pak file into it ? if it is possible, which would run and wich would not run ? It depends always on the file MBs?
Mugen web with projects and releases: http://brazilmugenteam.com/category/games/
thank you..
:arrow: experimenting...

Maybe Dolmexica Infinite is more what you are looking for?


What is Dolmexica Infinite ?
Ro Magnus
Argentina.-

User avatar
Ro Magnus Larsson
Vagabond
Posts: 793

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#119 » Sun Aug 16, 2020 9:02 pm

Ian Micheal wrote:Dream bor runs openbor games thats all


Well I tried a Mugen game from the web, I put the pak file and......it works!!!. So I discovered a new feature or is not a Mugen game ?
The game I tested first is "Gunstar Heroes Z" (a 4 player reasonable game)
Ro Magnus
Argentina.-

User avatar
Ian Micheal
Developer
Posts: 5980
Contact:

Re: New Updated OpenborDC Engine Beta6 with Pc menu

Post#120 » Sun Aug 16, 2020 10:49 pm

That is an openbor game might boot or work but itwill run out ram with out modding it ..most older openbor games will boot or work it's to get them to play to complete is the problem with UNptimized pc version.. Just because it boots and plays does not mean you can load the next level after level 2 or 3

mugen is just one on one fighting game engine thats all that is

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