Post#3 » Sat May 09, 2020 4:12 pm
sometimes there are packet logs and even information as to how the server worked (i.e encryptions used, ports and protocols used, etc) either way its reverse engineering and very few can do this. in some dc games the packet data is all found in hex in the 1st read bin etc..maybe you get lucky and get some of the information, source.. from a former software dev that worked for the company who created the game server. And maybe there are examples you can use from a pc version of the game. Rarely is the server publicly released and available to download.