Super Mario Brawl (DC)[Rev. 2020-03-12]

Place for discussing homebrew games, development, new releases and emulation.

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Ripfire
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Posts: 187

Super Mario Brawl (DC)[Rev. 2020-03-12]

Post#1 » Mon Dec 09, 2019 8:14 pm

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SOBRE EL PROYECTO:

Super Mario Brawl es remake de los juegos clasicos de Nintendo y combina el estilo Beat 'em up con el clasica modo de aventura en un solo titulo. Esta Modificación es basada a la version 1.00 de Super Mario Brawl de S.E.E.P. y exclusivamente para Sega DreamCast. Se ha editado los sprite, backgrounds, cinemas de 480x272 (16:9) a 320x240 (4:3), se codifico el audio a menor tamaño y ademas he re-editados algunos concepto del autor...."

CARACTERISTICAS

* 2 peleadores simultaneos
* Correjido algos de los errores de la revision anterior
* Habilitados Personajes secretos , niveles y conceptos de SEEP
* Habilitado todos modo
* Habilitado la opción de trucos "Cheats"
* Habilitado la opción Daños entre jugadores "Versus Damage"
* Compilada con el DreamBOR Beta 6.3 de de Ian Micheal
* ...y otras sorpresa mas

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DESCRIPCIÓN:

Desarrollador: S.E.E.P.
Modificador: Ripfire
Categoria: Video Juegos
Genero: Pelea Callejera (Beat 'em up)
Licencia: Gratuita
Lenguaje: Ingles
Jugador(es): 1 - 2
Fecha de Salida: 2011.06.22 (Oficial)
Fecha de Compilación: 2020-03-12 (Sega DreamCast)
Estado: Completada
Version: Final
Motor: DreamBOR Beta 6.3 {OpenBOR v3.0 Build 4111 [4432]}
Video Consola: Sega Dreamcast
Imagen Virtual: Pandus DiscJuggler Image (CDI v3.0)
AutoArrancable: Si
Region: NTSC (60 Hz) & PAL (50Hz + 60 Hz)



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PassWord: BR4WL
Last edited by Ripfire on Wed Mar 11, 2020 10:05 pm, edited 4 times in total.
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ChristinaDreamcustDC
dark night
Posts: 64

Re: Golden Axe: Legend (DreamCast Version)

Post#2 » Mon Dec 09, 2019 8:25 pm

Hi Ripfire,

This is a cool game, as always.
Your Cloud gives me this message:

I can't access it.
Attachments
fL.png

gamingtrucker1
dark night
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Re: Golden Axe: Legend (DreamCast Version)

Post#3 » Tue Dec 10, 2019 2:58 pm

Anybody burn me a copy ?
YouTube@gamingtrucker1
Twitch@gamingtrucker1

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Ripfire
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Posts: 187

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Post#4 » Tue Dec 10, 2019 9:31 pm

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Last edited by Ripfire on Mon Feb 10, 2020 8:02 pm, edited 1 time in total.
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mazonemayu
Agent Provocateur
Posts: 3927

Re: Golden Axe: Legend (DreamCast Version)

Post#5 » Wed Dec 11, 2019 3:18 am

Link works perfect here
We are SEGA generation.

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Ian Micheal
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Re: Golden Axe: Legend (DreamCast Version)

Post#6 » Wed Dec 11, 2019 4:34 am

working link now was not the other day use to like to folder with other games
https://www.youtube.com/channel/UCeVCRA ... whHyKp6OsA my youtube channel of my projects running :)

https://discord.gg/ZHb4rCq discord for my projects :)

https://twitter.com/IanMicheal10 Reach me on twitter:)

Source code to my projects
https://github.com/ianmicheal :)

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Roareye
Cracked LCD
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Re: Golden Axe: Legend (DreamCast Version)

Post#7 » Wed Dec 11, 2019 6:34 am

It's been replaced with a .exe program. I'm certainly not downloading that. CDI format please.

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ChristinaDreamcustDC
dark night
Posts: 64

Re: Golden Axe: Legend (DreamCast Version)

Post#8 » Wed Dec 11, 2019 10:10 am

I've downloaded the Golden Axe: Legend (DreamCast Version) and I've tested it on NullDC. I only beat the first level but it works fine. I like the included NINTENDO SWITCH edition, but I do not play the Switch. It will be future proofing and I will play that too when I get a Nintendo Switch.

The game is pretty much a typical Golden Axe game with a couple different graphical options. There are cinematics and some cool loading screens. As Ripfire says,
This release features a Special Edition of Golden Axe: Legend by Ripfire, which doesn't need the RAM saving
version of OpenBoR (bye bye long loading times!)...
the load times aren`t very long.

I like this boot logo too!
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sc.png

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Ripfire
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Posts: 187

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Post#9 » Wed Dec 11, 2019 6:36 pm

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Last edited by Ripfire on Mon Feb 10, 2020 8:01 pm, edited 1 time in total.
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Roareye
Cracked LCD
Posts: 401
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Re: Golden Axe: Legend (DreamCast Version)

Post#10 » Thu Dec 12, 2019 5:37 am

Why not just leave up the CDI? I use my PC for business video editing purposes, I'm not running the risk of downloading unknown .exe files and I'm not likely to be the only one who will pause on that delivery method. A CDI can't hurt your PC, an EXE file can. Just a bit of feedback, up to you if you agree with it or not.

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