[WIP][release][pre-alpha]Modded Monaco RS2 Online Dreamshell Edition

Moderator: VasiliyRS

Posts: 637

Re: [WIP][release][pre-alpha]Modded Monaco RS2 Online Dreamshell Edition

Post#81 » Thu Sep 26, 2019 11:04 pm

SMiTH wrote:this is super cool.
thank you for this mod.

when i tried making a monaco rip in the past..
i could never get a selfboot cdi (cdr) of this to work.
not your version, one i was trying to make.

i always had problems with the game loading with messed up textures for the tracks and cars.
was this something you found when creating a sd card version or modded .gdi?
let me know.

You should just use my image. It's fr the community

Power Stone
Posts: 592

Re: [WIP][release][pre-alpha]Modded Monaco RS2 Online Dreamshell Edition

Post#82 » Fri Sep 27, 2019 2:03 am

Is this playable online?

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Rank 9
Posts: 908

Re: [WIP][release][pre-alpha]Modded Monaco RS2 Online Dreamshell Edition

Post#83 » Sun Oct 20, 2019 3:59 pm

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dark night
Posts: 62

Re: Any demand for modded Monaco RS2 Online?

Post#84 » Wed May 20, 2020 9:44 am

moi wrote:
How about Sonic character themed textures / colors (like blue car with red tires, etc) for the cars and different zone textures for the track environments...

Maybe as an easter egg in later versions :)

WingMantis wrote: the road texture (and those weak crowd textures) are the most dated thing about the game..

I think the fake crowds should be removed if possible. They just look terrible. An empty stand with only a few people sprites would look MUCH better.

That'll be possible very soon. I've figured out the color palette finally:


Any updates on that?

Very impressive.

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Beats of Rage
Posts: 423

Re: [WIP][release][pre-alpha]Modded Monaco RS2 Online Dreamshell Edition

Post#85 » Wed May 20, 2020 11:03 am

The most important thing to lighten up the track to a more grey colour. Its insanely dark that the tyres look invisible
Dreamcast: Blue Swirl, 60hz, White LED, Removable battery holder, Internal SD card reader, BBA, DreamPi, RGB Scart

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