Post#14 » Mon Mar 11, 2019 7:27 pm
The need/lack thereof for port forwarding changes depending on who's the host. This can be troublesome when someone doesn't have their settings correct but they insist that it worked in the past and therefore think they don't need to port forward/DMZ.
Not sure how that works for this game as I've never once run into issues with it, but I know for Worms we have people successfully host a game (which requires no settings), and then they assume they don't need to do anything, which ends up crashing everyone when they join a game (which requires port forwarding).