I wish I could help more too. Know nothing of programming. But I would live to learn.Roareye wrote:WOOHOO!
Is there anything anyone with the programming skill of a melted snail can help with? Resource finding or anything?
Daytona Usa 2001 Online Archive
Moderator: pcwzrd13
- The-Amazing-Mr_V
- Metallic
- Posts: 821
- Dreamcast Games you play Online: Quake, PSO, ChuChu Rocket, 4x4 Evo, Max Pool, AFO, PBA bowling, Monaca, Ooga Booga, Tetris, POD.
- Location: Eau Claire, WI
Re: Daytona Usa 2001 Online Archive
- Shuouma
- Developer
- Posts: 406
Re: Daytona Usa 2001 Online Archive
Programming a server is the easy part, understanding the assembler code for the packet parsing is the hard part.
- Mechanic
- Vagabond
- Posts: 736
Re: Daytona Usa 2001 Online Archive
Go Birdssss!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Bob Dobbs wrote:I second that, Mech...but only on Sunday after the Eagles win the NFL Super Bowl.Mechanic wrote:well said guys, , Bring it in for a sweaty man hugg
Italian Stallion
- Mechanic
- Vagabond
- Posts: 736
Re: Daytona Usa 2001 Online Archive
Looks like Shu shows interest in bring daytona back wooooooooooo! *Bows down to ther almighty Shu*Shuouma wrote:Programming a server is the easy part, understanding the assembler code for the packet parsing is the hard part.
Italian Stallion
- Mechanic
- Vagabond
- Posts: 736
Re: Daytona Usa 2001 Online Archive
Awesome!!!!!Xiden wrote:The Serial key for the VMU was recovered last year PCwzrd has a copy and I believe Shu might as well so when ever Daytona reversing begins we will at at least have the keyMechanic wrote:wow ! that game still goin strong in dave and busters . Hey just burned daytona usa and tried netplay only to find i need some sort of serial key in the vmu to get online. then it booted me out to the dreamcast home screen. Maybe a cdi issue or just the lack of a serial key
Italian Stallion
- itsthinkingstill
- Vagabond
- Posts: 790
- Dreamcast Games you play Online: pso, 4x4, max pool, planet ring, afo, chu chu.... all of them
Re: Daytona Usa 2001 Online Archive
It must be really hard to figure out how the packets are sent with just trial and error, this is what i guess make Propeller the hardest to revive out of all of them as there is no footage (outside of 3 seconds) or documentation on how the online component worked at allShuouma wrote:Programming a server is the easy part, understanding the assembler code for the packet parsing is the hard part.
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- Wazza
- Posts: 1249
- Dreamcast Games you play Online: I haven't played any dreamcast games online yet.
But I'm planning to do so soon.
Re: Daytona Usa 2001 Online Archive
This is a really interesting discussion.
Daytona online. I like that idea.
Daytona online. I like that idea.
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- Wazza
- Posts: 1249
- Dreamcast Games you play Online: I haven't played any dreamcast games online yet.
But I'm planning to do so soon.
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- Wazza
- Posts: 1249
- Dreamcast Games you play Online: I haven't played any dreamcast games online yet.
But I'm planning to do so soon.
Re: Daytona Usa 2001 Online Archive
Something tells me, if daytona usa ever came back online, everyone here including myself, will be spending alot of time, playing it online alot. (Like probably way too much).