First of all, THANKS SO MUCH @megavolt85 for this new release as well as all the other ones. Your work is simply amazing and brilliant, you've become or new Dreamcast God!!!
Regarding the game itself, just tested it on my PAL DC via clone GDemu using a Japanese genuine DC gun. Works OK, no freezings so far. The only issue I've come to detect is that reloadings in all guns take place after every shot, instead of occurring only when the clip is empty and you run out of bullets, which would be the expected behavior. Tweaking the settings on the service menu doesn't change it. In addition, I've checked some gameplays on YouTube and gun reloading occurs after emptying the gun clip, as expected. It strikes to me that nobody has reported it so far... So, is this a bug?
On the other hand, the in-game access to the service menu is great! Being it feasible, would be nice to implement this feature on every Atomiswave-to-DC conversion, in order to change game settings on the fly. Would it be possible? (Although, afaik, changes won't be saved due to the lack of SRAM, permanent settings are introduced by injecting SRAM files from DEmul to the GDI using the DD.exe program. Right?)