Intresting, never heard anything about itKAGE-008 wrote:Support for the original MAME ROMs was added a long time ago on that emulator.javierv14 wrote: wait ,wait what? Flycast can load the roms? how?
Guilty Gear Isuka
Moderators: pcwzrd13, deluxux, VasiliyRS
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- fire
- Posts: 81
Re: Guilty Gear Isuka
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- minority
- Posts: 68
Re: Guilty Gear Isuka
hi guys I am.new here just wanted to say big thanks to megavolt85...i have bought a gd and I am.adding his wonderful ports. I have been following this forum.since the beginning....once again thank u megavolt85...
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- shadow
- Posts: 5
Re: Guilty Gear Isuka
After further investigating the issue, it seems something in the decryption process made the continue/gameover screens to break (or probably those weren't included in the GDI for some reason). This is probably related to stage 3 breakage in Dolphin Blue.
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- lithium
- Posts: 36
Re: Guilty Gear Isuka
Are you sure about this? It seems unlikely, looking at it further, rather than rom corruption, something triggers an exception (might still be due to corruption, but it is more likely trying to reach an "illegal" address.)KAGE-008 wrote:After further investigating the issue, it seems something in the decryption process made the continue/gameover screens to break (or probably those weren't included in the GDI for some reason). This is probably related to stage 3 breakage in Dolphin Blue.
Last edited by mathieulh on Wed Nov 25, 2020 3:24 pm, edited 1 time in total.
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- photon blast
- Posts: 104
- Dreamcast Games you play Online: Unfortunately none at the minute.
Re: Guilty Gear Isuka
Just tested in Redream with 2 players at halfway through player 2 went into an area I couldn't hit them. Is there a way to jump between the foreground and background? Didn't seem to go fully back either.
Wondered if the turn may be better assigned to one of the triggers as there are 2 slash buttons and and a kick and punch button?
Wondered if the turn may be better assigned to one of the triggers as there are 2 slash buttons and and a kick and punch button?
Last edited by qupe75 on Wed Nov 25, 2020 6:11 pm, edited 1 time in total.
- megavolt85
- Developer
- Posts: 1941
Re: Guilty Gear Isuka
you are wrong, the problem is differentKAGE-008 wrote:After further investigating the issue, it seems something in the decryption process made the continue/gameover screens to break (or probably those weren't included in the GDI for some reason).
- megavolt85
- Developer
- Posts: 1941
Re: Guilty Gear Isuka
image updated, redownload
for DreamShell/RetroDream users need change loader adress to 8C000100
for DreamShell/RetroDream users need change loader adress to 8C000100
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- noob
- Posts: 3
Re: Guilty Gear Isuka
I just registered to say thank you for all these Atomiswave ports. Combined with the MODE, they've rekindled my interest in the system.
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- fire
- Posts: 81
Re: Guilty Gear Isuka
Thanks megavolt85 i can confirm the GDI is working perfectly on Redream
no black screen, continue screen available and once count is done press start
it goes to the main screen....great work
no black screen, continue screen available and once count is done press start
it goes to the main screen....great work
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- Outtrigger
- Posts: 448
- Dreamcast Games you play Online: Phantasy Star Online, Quake 3, Monaco Grand Prix, Planet Ring, Alien front online
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Re: Guilty Gear Isuka
Working 100% now! Thanks a lot man.
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured
For interviews and gameplay support me on YouTube:
https://www.youtube.com/@NaiAdventure/featured