colgate wrote:This is so cool, I'd love to hear what Gary has to say about the echelon file.
He told me that he had to keep some mystery for Sega Smash Pack
Moderators: pcwzrd13, mazonemayu
colgate wrote:This is so cool, I'd love to hear what Gary has to say about the echelon file.
colgate wrote:That's interesting, wonder what Sega used it for exactly.
SMiTH wrote:i think i added the playlog editor 1.1 to dreamapp?
afaik it was on one of the sdk's?
isn't there another app to modify flash data that was from the software team that made toy racer?
you posted it a while back, maybe that would allow you to edit other data stored in flash outside of play history?
maybe there is a way to modify the play history for dreamlibrary to then allow the pc engine/genesis emulators to run as full versions?
when the service was online, it possibly used this function to check for purchased content? idk?
or maybe it was only tied to an online isao account? or w/e account types they used with dreampassport in japan?
its still interesting that play history stored in flash was used for dreamcast.
i doubt many even knew this was a thing..
its new to me.
i wonder what type of data is stored in flash for online games?
other than serial access keys for pso...
there is probably some interesting stuff?
couldn't you use a shared serial for pso then once saved to flash, edit the serial with playlog editor?
this might allow you to make a "legit" serial that is unique but actually wouldn't work if you tried to enter it in game?
probably some checksum bs would stop this from working but maybe not?
i'm betting its all stored in another area of flash and has nothing to do with playlog.
doesn't daytona use a keyfile? does it store in flash as well?
max pool uses a save file for dns, i wonder if that could be modified with playlog editor?
maybe some unused functions could be enabled in flash for settings as well?
i'm ranting here sry lol
i'm sure you guys know about all of this stuff already.
it would still be cool to find out all of the different things stored in flash for certain games etc.
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