Xenocider/Project Q

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Wrath of Khan
Sega RPG
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Re: Xenocider/Project Q

Post#351 » Fri Nov 16, 2018 8:44 pm

Any eta on the release date for this? Christmas would be a nice time...

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dreamcast-news
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Re: Xenocider/Project Q

Post#352 » Sat Nov 17, 2018 1:50 am

Not for 2018.
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Wrath of Khan
Sega RPG
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Re: Xenocider/Project Q

Post#353 » Wed Apr 17, 2019 10:31 pm

Any updates on this? The devs have been quiet.

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VasiliyRS
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Re: Xenocider/Project Q

Post#354 » Tue Apr 23, 2019 7:22 pm

Wrath of Khan wrote:Any updates on this? The devs have been quiet.


They are a bit active at facebook here https://www.facebook.com/retrosumus/

Last sort of update was posted on 9th February

Only the final stage is still to be finished. We had to face some health issues these last few months so we couldn't work on the game as much as we would have liked to. But we wanted to let everyone know we're still here, we're improving and tweaking and adding game features, and we haven't disappeared and run away with your money... ;)

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The-Amazing-Mr_V
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Re: Xenocider/Project Q

Post#355 » Thu Oct 17, 2019 9:11 pm

I hope things are still progressing for this game. It does look pretty cool.

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Wrath of Khan
Sega RPG
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Re: Xenocider/Project Q

Post#356 » Fri Oct 18, 2019 11:15 pm

The-Amazing-Mr_V wrote:I hope things are still progressing for this game. It does look pretty cool.

Yup. It does. I am glad I pre-ordered this one.

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hombreimaginario
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Re: Xenocider/Project Q

Post#357 » Sun Apr 26, 2020 10:12 am

We've been quiet for too long here (not on our social media profiles), but we'd like to share this preview article by Tom Charnock at The Dreamcask Junkyard after he played the 4th beta :)

https://www.thedreamcastjunkyard.co.uk/ ... cider.html

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Ian Micheal
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Re: Xenocider/Project Q

Post#358 » Sun Apr 26, 2020 1:54 pm

hombreimaginario wrote:We've been quiet for too long here (not on our social media profiles), but we'd like to share this preview article by Tom Charnock at The Dreamcask Junkyard after he played the 4th beta :)

https://www.thedreamcastjunkyard.co.uk/ ... cider.html


very impressive really loving the style of the game how smooth it is :) i know the work it takes to get things running like that great work


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dark
Shark Patrol
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Re: Xenocider/Project Q

Post#360 » Tue Apr 28, 2020 3:59 pm

Wow looks great! I like the lava in that menu video. Very Geist Force :D

This and the racing game currently under production (and Sturmwind several years ago) are really pushing the achievements of homebrew/indie games on the system.

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