LORD SKIFF & BLOODBANE did some truly incredible work here:
https://www.youtube.com/watch?v=QYWhsY_y6kU
Would this require a 32mb modded Dreamcast, or a TerraOnion M.O.D.E. ?
Moderators: pcwzrd13, deluxux, VasiliyRS
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Loading 'Flash' from data/chars/misc/flash/flash.txt
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Loading 'blood' from data/chars/misc/flash/blood.txt
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Loading 'Slash' from data/chars/misc/flash/slash.txt
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Loading 'Empty2' from data/chars/misc/empty2.txt
Loading 'Master_Huang' from data/chars/huang/huang.txt
Loading 'Crane' from data/chars/Crane/Crane.txt
Loading 'Drunken_Master' from data/chars/Drunken_Master/Drunken_Master.txt
Requested sbrk_base 0x8cff2000, was 0x8cfef000, diff 12288
kernel panic: out of memory; about to run over kernel stack
arch: aborting the system
I greatly appreciate it brother!Ian Micheal wrote:With out modding it yetCode: Select all
Loading 'Flash' from data/chars/misc/flash/flash.txt
Loading 'Block' from data/chars/misc/flash/block.txt
Loading 'blood' from data/chars/misc/flash/blood.txt
Loading 'dust' from data/chars/misc/flash/dust.txt
Loading 'Slash' from data/chars/misc/flash/slash.txt
Loading 'Spark' from data/chars/misc/flash/spark.txt
Loading 'Empty2' from data/chars/misc/empty2.txt
Loading 'Master_Huang' from data/chars/huang/huang.txt
Loading 'Crane' from data/chars/Crane/Crane.txt
Loading 'Drunken_Master' from data/chars/Drunken_Master/Drunken_Master.txt
Requested sbrk_base 0x8cff2000, was 0x8cfef000, diff 12288
kernel panic: out of memory; about to run over kernel stack
arch: aborting the system
Runs out of memory on start up.. not to say i cant get it running stock form it will not run pretty much any of these if some one takes the time will run on my engine update.. going thru over 5000 files and the scripts and optimizing it thats what it takes
Ian Micheal wrote:I have got it to boot up i could get it play-able with cut down amount of levels and only one char.. This about how you have to do big large games like this .. It uses over 64mb of ram on pc..
So have have less levels only one char select-able etc and i could make it a play-able version on dreamcast..
AyeYoYoYOOO wrote:Ian Micheal wrote:I have got it to boot up i could get it play-able with cut down amount of levels and only one char.. This about how you have to do big large games like this .. It uses over 64mb of ram on pc..
So have have less levels only one char select-able etc and i could make it a play-able version on dreamcast..
If we cut out monkey boy char & eliminate one of the “old film lines” layers lol, and one or two levels per path, would it be possible to just make it a 6 mini-game/6-part epic ?
1. Martial Masters: The Origin
(control tutorial, story/intro, and first “village in flames and flying guillotine boss (gen))
2. Martial Masters: The Air Path
3. Martial Masters: The Earth path
4. Martial Masters: The Water path
5. Martial Masters: The Fire path
6. Martial Masters: The Castle
Honor system to play em sequentially lol
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