What is the latest updated version of dreambor made by you @Ian Micheal?
Can you share the download link?
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k-do wrote:Is there any way to use cdda in an openbor game?
Ian Micheal wrote:k-do wrote:Is there any way to use cdda in an openbor game?
Bor music format is quite fast i guess i could code this into the engine it be major write to do so... Let me see what i have i post it up
NeoSnk wrote:Ian Micheal wrote:k-do wrote:Is there any way to use cdda in an openbor game?
Bor music format is quite fast i guess i could code this into the engine it be major write to do so... Let me see what i have i post it up
I've never used the bor engine, but I believe using CDDA it would free memory right? Is the Bor music format stored in memory?
k-do wrote:When do you intend to release a new version of Dreambor Ian?
I'm really interested in that, I'm really excited.
Ian Micheal wrote:k-do wrote:When do you intend to release a new version of Dreambor Ian?
I'm really interested in that, I'm really excited.
It loads with DCMC and returns right now and should allow unlocking save points on the vmu not tested
Ro Magnus Larsson wrote:Ian Micheal wrote:k-do wrote:When do you intend to release a new version of Dreambor Ian?
I'm really interested in that, I'm really excited.
It loads with DCMC and returns right now and should allow unlocking save points on the vmu not tested
I suggest 2 things for your next DreamBOR engine updates:
1- It would be nice to see in the VMU at least the DreamBOR logo when one is playing
2- The controller combination A+B+X+Y + Start for Re-Starting the game/console without pressing the Dreamcast Button
Ian Micheal wrote:Ro Magnus Larsson wrote:Excuses me, I expressed myself wrong in the last coment, I corrected. I understand DreamBOR needs a pak file which contains the game itself not a 0 Bytes pak file, now I am wright ?
When you have zero byte pak it loads the files in the /data directory this what should be happening it will speed up loading not caching the whole pak then unzipping each file then making a table then loading into memory this how i got it to load in under a 1 min on cdr if you dont unpak the pak file on a cdr it will take 10 mins to load or not load at all..
So the zero byte pak is the correct way to do it on dreamcast if you want the fastest loading..
unpak the bor.pak in data on the root of the cd image have a zero byte pak just a txt file renamed bor.pak
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