The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Moderators: pcwzrd13, deluxux, VasiliyRS

User avatar
Ro Magnus Larsson
Vagabond
Posts: 795

The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#1 » Sun Sep 20, 2020 8:23 pm

THE KING OF FIGHTERS 2003/2K3 (Dreamcast AES4All) HDD-SD

Incluye : Opciones Hack para jugar con los jefes y personajes ocultos
Imagen ISO Compatible con sistema operativo Dreamshell 7.0x/RetroDream v2
Compatible para HDD o tarjeta SD
Presets: Por defecto salvo OS: Homebrew
Caratulas 256x256 para Dreamshell/RetroDream (Colocar en carpeta "covers")

The King of Fighters 2003 (AES).jpg
The King of Fighters 2003 (AES).jpg (36.56 KiB) Viewed 14401 times


cover alternativo
The King Of Fighters 2003 (Alt).jpg
The King Of Fighters 2003 (Alt).jpg (37.09 KiB) Viewed 14401 times
Attachments
The King of Fighters 2003 (AES).7z
(29.84 MiB) Downloaded 11999 times
Last edited by Ro Magnus Larsson on Mon Apr 05, 2021 8:35 pm, edited 1 time in total.
Ro Magnus
Argentina.-

User avatar
KmusDC
fire
Posts: 82

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#2 » Tue Sep 22, 2020 1:19 pm

Gracias por ese aporte, amigo en la descripción especificas que es compatible con loader 0.7.x ? Es posible esto siendo imagen .iso? Tengo entendido que este cargador solo admite gdi-opt. Saludos bro.

User avatar
Ian Micheal
Developer
Posts: 5994
Contact:

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#3 » Tue Sep 22, 2020 2:47 pm

need to start making mmu files for these for faster caching loading

User avatar
Ro Magnus Larsson
Vagabond
Posts: 795

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#4 » Tue Sep 22, 2020 10:01 pm

Hi Ian: I dont understand what you say
Last edited by Ro Magnus Larsson on Tue Sep 22, 2020 10:25 pm, edited 2 times in total.
Ro Magnus
Argentina.-

User avatar
Ro Magnus Larsson
Vagabond
Posts: 795

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#5 » Tue Sep 22, 2020 10:03 pm

KmusDC wrote:Gracias por ese aporte, amigo en la descripción especificas que es compatible con loader 0.7.x ? Es posible esto siendo imagen .iso? Tengo entendido que este cargador solo admite gdi-opt. Saludos bro.


Hola amigo, pues si. Admite!, en mi caso estoy usando el RetroDream v2 que tiene el Dreamshell incorporado pero selecciona Loader Auto, no los que piden GDI-Opt (si te refieres a los 7,8 y 9). Para juegos homebrew y Neo.Geo y OpenBOR funciona mejor con imagenes ISO y de paso pesan menos que CDI, saludos
Last edited by Ro Magnus Larsson on Mon Nov 15, 2021 8:47 am, edited 3 times in total.
Ro Magnus
Argentina.-

Teuton1379
lithium
Posts: 43

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#6 » Sat Sep 26, 2020 5:12 pm

Another amazing AES port, playable on the ultimate console.

User avatar
Ian Micheal
Developer
Posts: 5994
Contact:

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#7 » Tue Sep 29, 2020 5:20 am

I can make mmu file then rebuild aes4all so it looks for the mmu fetch file from a romsdisk no thrashing of the gdrom or gdemu it be super fast

We need help to create prefetch files for NEO4ALL/AES emulator for Dreamcast.

Download package HERE (http://chui.dcemu.co.uk/releases/neo4all_prefetch.rar) and follow next steps:


----------------------------------------------------------------------

HOW TO CREATE INITIAL NEO4ALL/AES PREFETCHS


This is a little guide about how to create initial prefetch files for NEO4ALL/AES emulator. You need a BBA or coders cable for sending prefetch information from Dreamcast to PC.
In next steps, i suppose that you have a BBA, for coders cable is very similar.

1.- Create a normal CD with NEO4ALL directory+files and put your convert ROMS (.AES) to any directory too.

2.- Run DC-TOOL loader tool under Dreamcast.

3.- Swap CD with your prepared CD (step 1).

4.- Go to GNU/Linux or Windows command line and launch binary redirecting standard output, example: 'dc-tool -x aes4all.bin > prefetch'

5.- Choose any ROM without touch emulator params.

6.- Play normally and try to avoid large presentations. When MMU cache will be full emulator will stop itself.

7.- If you had played a lot of time (>30min), go to exit option menu.

8.- Send me prefetch file (stadard output redirect): [email protected]

9.- Also you can test your prefetch, edit prefech file and cut lines between '_MMU_HANDLE_DUMP_MEMACESS_ -------' and '-------_MMU_HANDLE_DUMP_MEMACESS_', only data without tags ..._MMU_... using wordpad.

10.- Copy cut file as prefetch/name_of_aes.pre under convertneo directory and rebuild .AES file.

----------------------------------------------------------------------

I can rebuild the aes4all emulator direct it to load the aes-pre from a romsdisk making it included in memory not need to thrash from the gdrom or sd card it should solve music problems and others fetch file be as fast as main rom can be read at the same time as the rom

User avatar
aldair
Metallic
Posts: 802

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#8 » Tue Sep 29, 2020 6:15 pm

Ian Micheal wrote:I can make mmu file then rebuild aes4all so it looks for the mmu fetch file from a romsdisk no thrashing of the gdrom or gdemu it be super fast

We need help to create prefetch files for NEO4ALL/AES emulator for Dreamcast.

Download package HERE (http://chui.dcemu.co.uk/releases/neo4all_prefetch.rar) and follow next steps:


----------------------------------------------------------------------

HOW TO CREATE INITIAL NEO4ALL/AES PREFETCHS


This is a little guide about how to create initial prefetch files for NEO4ALL/AES emulator. You need a BBA or coders cable for sending prefetch information from Dreamcast to PC.
In next steps, i suppose that you have a BBA, for coders cable is very similar.

1.- Create a normal CD with NEO4ALL directory+files and put your convert ROMS (.AES) to any directory too.

2.- Run DC-TOOL loader tool under Dreamcast.

3.- Swap CD with your prepared CD (step 1).

4.- Go to GNU/Linux or Windows command line and launch binary redirecting standard output, example: 'dc-tool -x aes4all.bin > prefetch'

5.- Choose any ROM without touch emulator params.

6.- Play normally and try to avoid large presentations. When MMU cache will be full emulator will stop itself.

7.- If you had played a lot of time (>30min), go to exit option menu.

8.- Send me prefetch file (stadard output redirect): [email protected]

9.- Also you can test your prefetch, edit prefech file and cut lines between '_MMU_HANDLE_DUMP_MEMACESS_ -------' and '-------_MMU_HANDLE_DUMP_MEMACESS_', only data without tags ..._MMU_... using wordpad.

10.- Copy cut file as prefetch/name_of_aes.pre under convertneo directory and rebuild .AES file.

----------------------------------------------------------------------

I can rebuild the aes4all emulator direct it to load the aes-pre from a romsdisk making it included in memory not need to thrash from the gdrom or sd card it should solve music problems and others fetch file be as fast as main rom can be read at the same time as the rom
I will start doing AES PREFETCHS of all the roms.


User avatar
aldair
Metallic
Posts: 802

Re: The King Of Fighters 2003 (Dreamcast AES4ALL) HDD-SD Download!

Post#10 » Mon Oct 19, 2020 7:27 am

Ian Micheal wrote:Nice i make the changes to aes4all see how this turns out :)

Is it possible to port the PSP NeoGeo emulator (MVSPSP) to Dreamcast? This uses the cache folders for emulation use.

  • Similar Topics
    Replies
    Views
    Last post

Return to “New Games”

Who is online

Users browsing this forum: No registered users