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Woodneeded wrote:I agree with you Ian TD LM looks fantastic on the console. However, I guess what I am trying to say is how much do the graphics matter. Two of my favorite racers on the console are Test Drive 6 and Demolition Racer despite their PS1 graphics and horribly unstable framerates. If this game can deliver quality game play I think that is most important.
Greg2600 wrote:Woodneeded wrote:I agree with you Ian TD LM looks fantastic on the console. However, I guess what I am trying to say is how much do the graphics matter. Two of my favorite racers on the console are Test Drive 6 and Demolition Racer despite their PS1 graphics and horribly unstable framerates. If this game can deliver quality game play I think that is most important.
It's an arcade racer so I wasn't expecting MSR or Tokyo Extreme level graphics. However, Daytona USA or Crazy Taxi at least. Those have shadows, lighting effects, high resolution textures on the cars and buildings. Why is there an retaining wall with ugly, out of place billboards on every track? The movement of the cars look like it's from a drifting game, but there's no tire smoke? Hit something and there's no visual effect of that? Test Drive 6, again, at least had shadows and lighting effects plus higher resolution textures. I suppose I'm mainly grumpy as I've heard all these great things about JoshProd and how professional his homebrew games have been, and this is not living up to those expectations.
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