Dreamcast Splatter house eternal nightmare SE DB Now with dreamshell retrodream version

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Ian Micheal
Developer
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Dreamcast Splatter house eternal nightmare SE DB Now with dreamshell retrodream version

Post#1 » Fri Apr 16, 2021 4:15 pm



this mod is based on the original trilogy
-Splatterhouse - Deception of the Mask
-Splatterhouse - Journey through Hell
-Splatterhouse - Back to Light
by Krauser
Optimized by ian micheal using my update engine version.
Download CDI 40 sec load time on a cdr massive speed up over any other version of openbor for dreamcast.
https://mega.nz/file/m7IQTLwS#Bf2jQHIER ... -3lLYhvt2g

hand optimized every file to run 60fps on dreamcast

This is 2 games now like this dont expect me to do heaps like this it takes 3 weeks donkey work just to start on each game.

updated IMR demo now with point light tinker bell :)
Retrodream/dreamshell iso 6 sec mega fast loading faster then gdemu or cdr..
ISO
Download
https://mega.nz/file/LzQWgZbK#jvPRBpr09 ... 7yH0Ph9dIc
Last edited by Ian Micheal on Sun Apr 18, 2021 8:41 am, edited 2 times in total.


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Anthony817
Shark Patrol
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Re: Dreamcast Splatter house eternal nightmare SE DB

Post#3 » Sat Apr 17, 2021 4:02 pm

Really great to see this performing so flawlessly. It is like magic almost compared to how some OBOR mods run on the system.
Image

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Ian Micheal
Developer
Posts: 5994
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Re: Dreamcast Splatter house eternal nightmare SE DB

Post#4 » Sun Apr 18, 2021 1:44 am

Anthony817 wrote:Really great to see this performing so flawlessly. It is like magic almost compared to how some OBOR mods run on the system.


Thanks it really does not feel like the old bests of rage on hardware how nice it runs now..

Oh the voice intro saying the game name in the style of resident evil is me btw lol

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willis
letterbomb
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Re: Dreamcast Splatter house eternal nightmare SE DB

Post#5 » Sun Apr 18, 2021 1:59 am

Man, this is looking great! So is this just more optimized than say many other BOR games then?

Ian Micheal wrote: Oh the voice intro saying the game name in the style of resident evil is me btw lol


Nice touch Ian 8-)

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Ian Micheal
Developer
Posts: 5994
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Re: Dreamcast Splatter house eternal nightmare SE DB

Post#6 » Sun Apr 18, 2021 5:07 am

willis wrote:Man, this is looking great! So is this just more optimized than say many other BOR games then?

Ian Micheal wrote: Oh the voice intro saying the game name in the style of resident evil is me btw lol


Nice touch Ian 8-)


Yeah pal swap best colours every single file level.txt every level also openbor6.7 which is full of optimized memory routines..


Easter egg if you quit from dreambor at the game menu it will return to the demo i did reset combo should take you back to what ever..

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Ivan Guber
letterbomb
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Re: Dreamcast Splatter house eternal nightmare SE DB

Post#7 » Sun Apr 18, 2021 6:05 am

Good work Ian! Speed impressive! I Tried to load it from Retrodream V3, but unfortunately game not work.

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fafadou
Gold Lion
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Re: Dreamcast Splatter house eternal nightmare SE DB

Post#8 » Sun Apr 18, 2021 6:25 am

So happy to see that The modders are in good shape :-)

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megavolt85
Developer
Posts: 1786

Re: Dreamcast Splatter house eternal nightmare SE DB

Post#9 » Sun Apr 18, 2021 6:31 am

Ian Micheal wrote:If i get the time i make the sd iso version as well..


share function with bios reactivation
you need to add a universal reactivation code to all SDKs used, then you won't have to collect images separately

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Ian Micheal
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Re: Dreamcast Splatter house eternal nightmare SE DB

Post#10 » Sun Apr 18, 2021 7:52 am

Ivan GR wrote:Good work Ian! Speed impressive! I Tried to load it from Retrodream V3, but unfortunately game not work.


I will make sd iso like megavolt said i have to look into allowing bios reactivation

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