Bokomu no Tatsujin English Translation - V.1 Release

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AnimatedAF
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Bokomu no Tatsujin English Translation - V.1 Release

Post#1 » Mon Mar 15, 2021 10:08 am

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I started this translation more or less for a laugh a month ago and ended up getting really into it despite having next to zero knowledge of Japanese and relying on machine translation (a mix of google, yandex and deepl), and what also helped is that all the in-game text was PVR image based meaning only my photoshop (and in some cases illustrating) skills were needed, along with a bit of creative freedom to get around some of the rougher machine translation. I decided to make the title 'Boko Dream Master' as I could see that being the kind of title it would have got back in the day had it been localised (think Taiko Drum Master on the PS2).

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This is a quirky life sim type game by Fujicom, who also made Bomber Hehhe! There is an unlock in the game that lets you view trailers for Bomber as well as a unreleased horror game called 'If It Happen' which I ripped and can be seen here. The game features job mini-games and a nightmare fighting mini game where you punch the characters you meet around town. It has a very crude, amateurish art style that is nonetheless quite charming.

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This is a version 1 release as it is technically not complete yet: all but a couple bits of the in-game text are done but can be considered first draft (AKA looking for feedback on anything that doesn't make sense, typos etc), and all the cutscenes and in-game voice acting is still untranslated, but that is what I plan to do next which is gonna be a big task with over 2 hours of cutscenes.

Download link (GDI)

Let me know what you think of the project so far! It's been real fun!

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Vill22
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#2 » Mon Mar 15, 2021 11:00 am

Fantastic, can't wait to play.

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ateam
Heroine Console
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#3 » Mon Mar 15, 2021 11:58 am

Way to go! We will make 2021 the year of the translations.
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dubcity
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#4 » Mon Mar 15, 2021 2:40 pm

very cool

sgmx
dirty sailor
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#5 » Mon Mar 15, 2021 3:51 pm

fantastic many thanks for this translation !!

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ateam
Heroine Console
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#6 » Mon Mar 15, 2021 4:00 pm

AnimatedAF says it's okay for me to post this here, so don't worry everyone. For those not using an ODE, I wanted to provide a CDI. I don't even have a Dreamcast with a disc drive hooked up anymore (it just sits on a shelf), so I wasn't able to test overburning with this large image. It boots find with MODE and GDEMU, though.

https://drive.google.com/file/d/1OSI6nOUGaJ_PwTKeB45PMT1bWBtqExwL/view?usp=sharing

If somebody wants to test burning it with overburn enabled, I'm sure others will appreciate it.

EDIT: This CDI has been removed, as I stupidly didn't realize how huge it was. It's unburnable.
Last edited by ateam on Mon Apr 04, 2022 12:34 pm, edited 1 time in total.
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sgmx
dirty sailor
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#7 » Mon Mar 15, 2021 4:41 pm

You should have shared the DCJYD post which is quite interesting :)
https://www.thedreamcastjunkyard.co.uk/ ... t.html?m=1

mdshoelips
noob
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#8 » Thu Jul 29, 2021 1:20 pm

Are you still active with the project? Just wanna make sure.

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mistamontiel
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#9 » Sun Aug 01, 2021 5:13 pm

Oh jeez the bump thought was just released looks real funny too!

NO! Stupid me I not had auto-region enabled in MODE

Still I am keen to try the over-burn CDI!

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SG6K
rebel
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Re: Bokomu no Tatsujin English Translation - V.1 Release

Post#10 » Mon Aug 09, 2021 6:19 pm

This game is nuts.

Thanks so much for making it playable.

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