KICKFLIP Dev preview with custom maps Skateboard quake

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Ian Micheal
Developer
Posts: 5994
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KICKFLIP Dev preview with custom maps Skateboard quake

Post#1 » Wed Sep 11, 2019 4:54 pm

This is not a mod game made by me i modded radquake to load it and have added custom maps


This is mod of radquake engine dev preview not all things are done but i was asked to release it.. if you like it i can finsh somethings
Ok this has custom maps from Slider a hoverboard quake mod thats very cool but it does not work yet but i have included to maps from it
this is a dev preview it runs and plays not finshed.

Example you need a keyboard to start a tricks comp f1

Controls are for now left triggler jump right trigger normal kickflip trick keys you have to config they might not fully work yet
But while in the air pressing right trigger and (a) (b) should be able to do a few tricks i did it a few times but very hard.
https://www.youtube.com/watch?v=UsxtW5HJuyk youtube playthru review how to play
this has 2 songs
1 song is a cover by me bad boy for love had to do a lot of cover songs in the band (rosetatto) australian band in the 80's
2 the one is came one it
kickflip.png

Map KFQ3 new custom map Author : Gavin "FifthElephant" Edgington
kickflipcustom.png

Comp.png

kickflipmenu.png

Customm6.png

ingame.png

KFQ10
map10.png


Dont chose on the modmenu to play normal quake
PS when it loads it will show normal quake 1 fps demo i have not made custom ones and replaced them yet just start new game it be kickflip
Go into gameplay settings turn bobbing off to make it smooth like a skateboard
Link to selfboot cd dev demo preview
https://mega.nz/#!XzJHFYAJ!xfZpKaRzKzuO ... Xn8WSM5PtU
Attachments
kickflip.png

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Anthony817
Shark Patrol
Posts: 4009

Re: KICKFLIP Dev preview with custom maps Skateboard quake

Post#2 » Thu Sep 12, 2019 1:46 am

Thanks! This looks really fun!
Image

SMiTH
Black Mesa
Posts: 1492

Re: KICKFLIP Dev preview with custom maps Skateboard quake

Post#3 » Thu Sep 12, 2019 7:12 am

than you ian.

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Ian Micheal
Developer
Posts: 5994
Contact:

Re: KICKFLIP Dev preview with custom maps Skateboard quake

Post#4 » Thu Sep 12, 2019 10:30 am

Thanks guys its at rought state at the moment. I have even more better things coming


Airquake is a 3DRTS game with muli ships and ground based combat really good i have had to make changes again to the engine they break all others but it works there is a lot of keys most of it you can control with the dc controler but somethings you need a keyboard or i come up with button combos which im working on
air.png

airquak.png

airquakehover.png


Also my main project for this engine improvement is

Quake arena 1 Has quake 3 models converted and is like quake 3 arena but for 1 I have been modding the psp version to work so far it's going well it runs nice full quake3 arena gameplay and speech and weapons it plays really fast im still cleaning up the src a bit and make a proper release of this
main.png
main.png (77.32 KiB) Viewed 8013 times

quake32.png

quake322.png

later build as of today better lighting and changed hud grafix now work and menu now changed
quake3.png

quake3menu.png


psp youtube video https://www.youtube.com/watch?v=14Pwc2v3sjo same game this is the one i started with
has everthing psp version has this is single player offline vs bot
Attachments
quake3222.png

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Ian Micheal
Developer
Posts: 5994
Contact:

Re: KICKFLIP Dev preview with custom maps Skateboard quake

Post#5 » Thu Sep 12, 2019 3:37 pm

here is how the menu will load i have modded the pakfiles
radarea.png


Now no more quake 1 normal menu look behind the option.

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Anthony817
Shark Patrol
Posts: 4009

Re: KICKFLIP Dev preview with custom maps Skateboard quake

Post#6 » Thu Sep 12, 2019 6:10 pm

Wow really great work you are doing Ian! Beautiful menu!
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dubcity
Super Sonic
Posts: 1576

Re: KICKFLIP Dev preview with custom maps Skateboard quake

Post#7 » Sat Jul 10, 2021 2:41 pm

this skateboard mod is pretty awesome looking Ian

did you ever release the quake 1 arena mod?

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