This is running on Beta6.0 and Beta6.1 may crash or misbehave i have not fully tested it. . it crashes when you use magic For the male human char there's something wrong with the mod .. Maybe just on nulldc hope it does not on real hardware closest i get to real hardware is Demul it still crashes on it using magic with the male human.. I need to get an av cable and controller for my real dreamcast because using emulators for dev is like a crapshoot
6.0 beta Does not have sprite limting CDI Linke updated
https://mega.nz/#!P7AXnCwa!4FvBlS00NmLR ... OsY9beyB_o
6.1 beta cdi lnk
https://mega.nz/#!eqQGwaZC!LB3WwAU0UHnI ... MQnfSJ08u4 Skeleton mode works on beta6.1 on nulldc but not 6.0
I have been porting over newer openbor src before my dev crashed seems it fixed that.
both crash if you use magic. With the human male not with the elf , women's magic does not crash it ether..
Screenshot beta 6.1 magic crash Screenshots widescreen mode level end 1
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Level property 'rock' is not supported.
Script compile error in 'Level spawn entry script': changelevelproperty line 3,
column 4
********** An Error Occurred **********
* Shutting Down *
Can't compile script 'Level spawn entry script' data/levels2/turtle/turtle.txt
Dev info
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OpenBoR v3.0 Build IMRBETA 6.1, Compile Date: Jul 25 2019
Game Selected: bor.pak
FileCaching System Init...... fs_iso9660: disc change detected
Disabled
Initializing video............
Reading video settings from 'data/video.txt'.
Initialized video............. 480x272 (Mode: 1, Depth: 8 Bit)