Seven Mansion English Translation Beta v1.0

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mistamontiel
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Re: Seven Mansion English Translation Beta v1.0

Post#61 » Tue Sep 08, 2020 6:14 pm

No one's solved this sorry besta s-vid on your boobtube

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fafadou
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Re: Seven Mansion English Translation Beta v1.0

Post#62 » Wed Sep 09, 2020 3:47 am

I know @Mr. Nobody the main translator had request @japanese_cake.
But I prefer he's looking for official bleem! issue.

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SnowyAria
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Re: Seven Mansion English Translation Beta v1.0

Post#63 » Tue Dec 15, 2020 1:04 pm

We recently published our non-beta release, which includes:

    Newly rendered videos with improved audio and uncompressed GDI version as an option
    VMU translations
    Memory card error translations
    Vastly improved text highlighting code for more reliable highlights
    Previously unlocalized puzzles are now localized for English speakers
    Several typos and grammatical issues addressed
    Alpha transparency issues on the map screen resolved
    Options menu no longer has a ghosting gray box

You can find the release over at ROMhacking here

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fafadou
Gold Lion
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Re: Seven Mansion English Translation Beta v1.0

Post#64 » Tue Dec 15, 2020 2:38 pm

Oh I didn't expect that.
Fantastic work many thanks :-)

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mistamontiel
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Re: Seven Mansion English Translation Beta v1.0

Post#65 » Tue Dec 15, 2020 4:06 pm

Awesome! I try to extract DCCM CDI IsoBuster again but may need memory refresher

BootDreams don't know why I couldn't merge/generate CDI from extracted TXR/SB, LazyBoot better?

EDIT: This readme says there is LazyBoot v3 but the only one I see is from 2018 on Karous page v2.3

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zychion
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Re: Seven Mansion English Translation Beta v1.0

Post#66 » Tue Dec 15, 2020 5:56 pm

Thanks for the release guys.

truemaster1
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Re: Seven Mansion English Translation Beta v1.0

Post#67 » Fri Dec 18, 2020 12:16 pm

i will have a look at it did you include my riddle corrections? or is something else?

truemaster1
minority
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Re: Seven Mansion English Translation Beta v1.0

Post#68 » Fri Dec 18, 2020 1:24 pm

ive played with reina the phone riddle number is given away this should not happen. the original one didnt give it

nico7550
shadow
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Re: Seven Mansion English Translation Beta v1.0

Post#69 » Fri Dec 18, 2020 5:09 pm

Do you think the same team can work on SGGG and maybe we could donate to help ?

KAGE-008
shadow
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Re: Seven Mansion English Translation Beta v1.0

Post#70 » Fri Dec 18, 2020 11:00 pm

For those who want to build a GDI of the patched game:

1. Extract the GDI contents using GDI Explorer or a similar tool.
2. Overwrite the original files with those from the 'uncompressed cutscenes' patch. Make sure to backup the original IP.BIN since you're going to need it.
3. Take both IP.BIN and 1ST_READ.BIN from patch folder, then via binhack32 tool insert value 45000.
4. On GDIBuilder, select the folder with all files (minus IP.BIN), then select the IP.BIN from original GDI and proceed to build your track03.bin file.

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