Seven Mansion English Translation Beta v1.0

Moderators: pcwzrd13, deluxux, VasiliyRS

Post Reply
User avatar
mistamontiel
Shark Patrol
Posts: 1959
Joined: Thu Jul 19, 2012 5:19 am
Dreamcast Games you play Online: Errythan except Tetris o.0
Location: Miami, FL, CUBA
Contact:

Re: Seven Mansion English Translation Beta v1.0

Post by mistamontiel »

No one's solved this sorry besta s-vid on your boobtube
User avatar
fafadou
Gold Lion
Posts: 1663
Joined: Mon Nov 14, 2016 10:45 am

Re: Seven Mansion English Translation Beta v1.0

Post by fafadou »

I know @Mr. Nobody the main translator had request @japanese_cake.
But I prefer he's looking for official bleem! issue.
User avatar
SnowyAria
Fancy Pants Admin
Posts: 2
Joined: Mon Aug 17, 2020 12:05 pm
Contact:

Re: Seven Mansion English Translation Beta v1.0

Post by SnowyAria »

We recently published our non-beta release, which includes:

    Newly rendered videos with improved audio and uncompressed GDI version as an option
    VMU translations
    Memory card error translations
    Vastly improved text highlighting code for more reliable highlights
    Previously unlocalized puzzles are now localized for English speakers
    Several typos and grammatical issues addressed
    Alpha transparency issues on the map screen resolved
    Options menu no longer has a ghosting gray box

You can find the release over at ROMhacking here
User avatar
fafadou
Gold Lion
Posts: 1663
Joined: Mon Nov 14, 2016 10:45 am

Re: Seven Mansion English Translation Beta v1.0

Post by fafadou »

Oh I didn't expect that.
Fantastic work many thanks :-)
User avatar
mistamontiel
Shark Patrol
Posts: 1959
Joined: Thu Jul 19, 2012 5:19 am
Dreamcast Games you play Online: Errythan except Tetris o.0
Location: Miami, FL, CUBA
Contact:

Re: Seven Mansion English Translation Beta v1.0

Post by mistamontiel »

Awesome! I try to extract DCCM CDI IsoBuster again but may need memory refresher

BootDreams don't know why I couldn't merge/generate CDI from extracted TXR/SB, LazyBoot better?

EDIT: This readme says there is LazyBoot v3 but the only one I see is from 2018 on Karous page v2.3
User avatar
zychion
rebel
Posts: 21
Joined: Fri Jun 09, 2017 12:08 am
Dreamcast Games you play Online: Ooga Booga, Alien Front Online and Phantasy Star Online

Re: Seven Mansion English Translation Beta v1.0

Post by zychion »

Thanks for the release guys.
truemaster1
minority
Posts: 66
Joined: Sun Jul 24, 2016 3:06 am
Dreamcast Games you play Online: none

Re: Seven Mansion English Translation Beta v1.0

Post by truemaster1 »

i will have a look at it did you include my riddle corrections? or is something else?
truemaster1
minority
Posts: 66
Joined: Sun Jul 24, 2016 3:06 am
Dreamcast Games you play Online: none

Re: Seven Mansion English Translation Beta v1.0

Post by truemaster1 »

ive played with reina the phone riddle number is given away this should not happen. the original one didnt give it
nico7550
shadow
Posts: 10
Joined: Tue Oct 20, 2020 1:00 pm

Re: Seven Mansion English Translation Beta v1.0

Post by nico7550 »

Do you think the same team can work on SGGG and maybe we could donate to help ?
KAGE-008
shadow
Posts: 5
Joined: Fri Nov 20, 2020 8:42 pm

Re: Seven Mansion English Translation Beta v1.0

Post by KAGE-008 »

For those who want to build a GDI of the patched game:

1. Extract the GDI contents using GDI Explorer or a similar tool.
2. Overwrite the original files with those from the 'uncompressed cutscenes' patch. Make sure to backup the original IP.BIN since you're going to need it.
3. Take both IP.BIN and 1ST_READ.BIN from patch folder, then via binhack32 tool insert value 45000.
4. On GDIBuilder, select the folder with all files (minus IP.BIN), then select the IP.BIN from original GDI and proceed to build your track03.bin file.
Post Reply