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kremiso wrote:Ian, i have a question about this emulator
it would be possible to change the output resolution/have a little 'clean' image somewhat?
compared to the uae4all one, this seems using a bit lower res (not sure), the image looks a bit 'dirty', pixelated;
strangely, using uae4all, the graphic output is almost the same (read quite clean) from emulators to real hardware;
using this one instead, the yeld is a bit worse on real hardware
Ian Micheal wrote:kremiso wrote:Ian, i have a question about this emulator
it would be possible to change the output resolution/have a little 'clean' image somewhat?
compared to the uae4all one, this seems using a bit lower res (not sure), the image looks a bit 'dirty', pixelated;
strangely, using uae4all, the graphic output is almost the same (read quite clean) from emulators to real hardware;
using this one instead, the yeld is a bit worse on real hardware
snes is low res compared to amiga
this is really doing proper lol
The SNES has an internal resolution of 256×224, which is an 8:7 ratio for square pixels. When the games are displayed, this is stretched to 4:3, so the pixels aren't square and have a pixel aspect of 7:6.
snes4all is using opengl hardware rendering
kremiso wrote:it would be possible avoid this stretch effect somewhat?
kremiso wrote:it would be possible avoid this stretch effect somewhat?
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