Great job Ian
Hope you opt for as many jRPGs as possible (Chrono Trigger and Tactics Ogre Lets Cling us Together are my favorites).
I don't care about the rest of the SNES game library
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megavolt85 wrote:Anthony817 wrote:Do you think you could try and run some tests and see if you are able to load game images with over 2gb?
my 0.7.0 bootloader for HDD has no restrictions, you can run images up to 32 gigabytes
Anthony817 wrote:I mean like on GDEMU running discs that are larger. Ian was not able to get them working, and I once created a mod disc for nuQuake that was apparently too large to run.
megavolt85 wrote:Anthony817 wrote:I mean like on GDEMU running discs that are larger. Ian was not able to get them working, and I once created a mod disc for nuQuake that was apparently too large to run.
put image_tests = 0 to your GDEMU.ini
image_tests = B
Where B is 0 (disabled) or 1 (enabled). If disabled, image integrity tests will be relaxed to allow oversized media. Note that correct operation is not guaranteed with such images. Default is enabled.
megavolt85 wrote:Anthony817 wrote:I mean like on GDEMU running discs that are larger. Ian was not able to get them working, and I once created a mod disc for nuQuake that was apparently too large to run.
put image_tests = 0 to your GDEMU.ini
Anthony817 wrote:P..S. Side question, for Bleemshell menu can we also put .txt file in the iso folder to help speed up loading on larger cards since it also uses Gdmenu .ini?
fafadou wrote:@Ian michael could you tried this zelda homebrew with your last version of SNES4ALL please :
http://bszelda.zeldalegends.net/sekibanfiles.shtml#02
And the french version:
https://mega.nz/file/mVAAjJ7Y#4lOX9DPB_ ... gxEcA_7n3c
Thank you, hope you can manage all your projects as you want.
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