XC-3730C wrote:Would these work in GDEmu ?
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are you asking if ScummDC works on GDEmu ?
i think yes, mostly. if you have the time to test some built releases, maybe you can share the results too
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XC-3730C wrote:Would these work in GDEmu ?
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Ro Magnus Larsson wrote:Question: Anyone has made work "The Neverhood" ?
Ro Magnus Larsson wrote:Thanks, I will test it again, another not woring for me is the game Hoskins FBI
kremiso wrote:Ro Magnus Larsson wrote:Thanks, I will test it again, another not woring for me is the game Hoskins FBI
oh yeah, Hopkins FBI
it can be made run on Dreamcast, but is another border title, memory talking
the problem is that has been added only recently on ScummDC, so less memory available to make it run
unstable, it will crash very soon, also doing some edits/cuts
Ro Magnus Larsson wrote:Yes, I suppose because Hopkins FBI looks greater in graphics than other games
kremiso wrote:Ro Magnus Larsson wrote:Yes, I suppose because Hopkins FBI looks greater in graphics than other games
yes and no, Curse of Monkey Island ie is bigger
the real problem is the lack of tools to downsample/repack the resources
also some latest Sierra SCI games could be unlocked on DC, having something similar
btw, i'm doing an Hopkins FBI attempt atm
pitito wrote:I think one way to fix this would be to create a scummvm binary for each type of engine available, this would solve most of these problems.
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