TapamN wrote:I just noticed a bug in the in-game menu. If you try to save from it, it softlocks on the save screen. I made a last minute change to how the menu works and didn't test it fully. The attached file has the bug fixed.Ian Micheal wrote:TapamN could you help with GLDC There is bottle neck
I'm sure your SQ's way would really help
https://gitlab.com/simulant/GLdc
I can try looking into it at some point. Is there a benchmark program that can be tested? Is it polymark/quadmark from the samples directory?
Thanks for the update
Yes quadmark That be great as kazade has done all sorts of things to make it faster yet there seems to be bottle neck