openMenu Alpha 1

Place for discussing homebrew games, development, new releases and emulation.

Moderators: pcwzrd13, deluxux, VasiliyRS

User avatar
megavolt85
Developer
Posts: 1859

Re: openMenu Alpha 1

Post#521 » Wed Jan 03, 2024 9:22 am

with openmenu you get all the functions of GDMENU and many new ones that were not in GDMENU

drapos
shadow
Posts: 5

Re: openMenu Alpha 1

Post#522 » Wed Jan 10, 2024 1:43 pm

Hey, loving your program so far.

One issue I have found is it doesn't autofill serials when adding compressed images, so I have to go game by game to add it. Also, you can't copy/paste it once it is loaded into the SD and the program is then able to read it.

By the way, it is too late for me, but I would have loved CHD support for adding games. Has to decompress everything to add it to my SD card.

Thanks for sharing this tool!

Cheers!

drapos
shadow
Posts: 5

Re: openMenu Alpha 1

Post#523 » Wed Jan 10, 2024 2:30 pm

Oh, one more thing.

The tool is prone to corrupt folders if something goes wrong, like failing to shrink an image or running out of space. Most folders will lose their numeric name and turn into a mess of characters instead.

User avatar
megavolt85
Developer
Posts: 1859

Re: openMenu Alpha 1

Post#524 » Sun Mar 10, 2024 6:02 pm

OpenMenu updated to RC1
https://github.com/megavolt85/openmenu/releases/latest

added:
API for VM2 (only after release update VM2 FW)
external cheats file

User avatar
CORE316
photon blast
Posts: 114

Re: openMenu Alpha 1

Post#525 » Mon Mar 11, 2024 8:24 am

So now CodeBreaker Cheats load off the SDCard via OpenMenu GDEmu? not via VMU?

Brilliant @megavolt85 :D

User avatar
megavolt85
Developer
Posts: 1859

Re: openMenu Alpha 1

Post#526 » Mon Mar 11, 2024 11:00 am

now openmenu have folder "cheats"
FCDCHEATS.BIN is general chet list, he loaded for all games if for selected game not found individual cheat list
for example i put to "cheats" folder one individual cheat list mk51178.bin - is cheats for NBA2K2
Снимок экрана от 2024-03-10 23-06-45.png

NBA 2K2 have serial MK-51178, that name for individual list mk51178.bin
if serial have symbol "-", don't write this symbol to list name (same as for PVR in DAT files)

FloDoc
shadow
Posts: 10

Re: openMenu Alpha 1

Post#527 » Mon Mar 11, 2024 2:10 pm

This is amazing news @megavolt85! Great work on this! Is there a way we will be able to open the BIN and edit the contents? Or also, create a single BIN file? Excuse my ignorance if there is a way to do this already, I am unaware.

User avatar
megavolt85
Developer
Posts: 1859

Re: openMenu Alpha 1

Post#528 » Mon Mar 11, 2024 2:15 pm

FloDoc wrote:Is there a way we will be able to open the BIN and edit the contents?


viewtopic.php?f=2&t=17078#p182069

User avatar
CORE316
photon blast
Posts: 114

Re: openMenu Alpha 1

Post#529 » Wed Mar 13, 2024 10:48 am

@megavolt85 You have just completed a Wish list and more for Dreamcast (Thank You) :-)

User avatar
Anthony817
Shark Patrol
Posts: 4009

Re: openMenu Alpha 1

Post#530 » Wed Mar 13, 2024 3:04 pm

Wow that is the one missing feature I always wanted on GDMENU which Neuroacid did have included in latest release but not activated but code was in there for it. Super awesome we have cheat codes built in now!
Image

  • Similar Topics
    Replies
    Views
    Last post

Return to “New Releases/Homebrew/Emulation”

Who is online

Users browsing this forum: No registered users

cron