openMenu Alpha 1

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sonik
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Re: openMenu Alpha 1

Post by sonik »

dubcity wrote:
MoeFoh wrote:
dubcity wrote:I tried to add some cdi I made from PS1 games. I got this message.

Screenshot 2023-09-18 124126.png
Use the test 1.3.5 version.

https://github.com/sonik-br/GDMENUCardM ... ag/testing
I must be making the cdi wrong. Everything I make is not adding to card but stuff from bleem threads will.
Use the new version that MoeFoh linked. Older versions not supports ps1 files.
EDF! EDF! EDF!
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dubcity
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Re: openMenu Alpha 1

Post by dubcity »

sonik wrote:
dubcity wrote:
MoeFoh wrote:
Use the test 1.3.5 version.

https://github.com/sonik-br/GDMENUCardM ... ag/testing
I must be making the cdi wrong. Everything I make is not adding to card but stuff from bleem threads will.
Use the new version that MoeFoh linked. Older versions not supports ps1 files.
Trying it out today. I think I was using the wrong settings in discjuggler. I'll report back.
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MoeFoh
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Re: openMenu Alpha 1

Post by MoeFoh »

Ian Micheal wrote:Dreamneo cd on openmenu :) thanks to dubcity and MagnusRC
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letsgome
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Re: openMenu Alpha 1

Post by letsgome »

Is it possible to change the disc swap functionality using openMenu to lock the disc swap button to the selected hidden multi-disc game? The use-case for this would be like if you are playing D2 and you have a swap from disc 3 to disc 1. If you have a 1TB or a 512GB SD Card full of games this is not practical because you have to go through the full redump set to get back to disc 1. I think people more often than not use a separate SD Card just for D2, but if it is locked to the selected game then you wouldn't have to. Maybe add an option in the menu because it is better to give people the choice, but I can't imagine a reason why you would use the disc swap button other than if you are selecting discs of the same game.
ChuChu
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Re: openMenu Alpha 1

Post by ChuChu »

letsgome wrote:I can't imagine a reason why you would use the disc swap button other than if you are selecting discs of the same game.
An example of this would be Pop'n Music 3 and Pop'n Music 4, which are "append discs" that require loading Pop'n Music 2 first and then swapping discs.
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megavolt85
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Re: openMenu Alpha 1

Post by megavolt85 »

no, it's not possible, but I can try to make a D2 image with automatic disk change
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MoeFoh
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Re: openMenu Alpha 1

Post by MoeFoh »

letsgome wrote:Is it possible to change the disc swap functionality using openMenu to lock the disc swap button to the selected hidden multi-disc game? The use-case for this would be like if you are playing D2 and you have a swap from disc 3 to disc 1. If you have a 1TB or a 512GB SD Card full of games this is not practical because you have to go through the full redump set to get back to disc 1. I think people more often than not use a separate SD Card just for D2, but if it is locked to the selected game then you wouldn't have to. Maybe add an option in the menu because it is better to give people the choice, but I can't imagine a reason why you would use the disc swap button other than if you are selecting discs of the same game.
Oh, there are times you need to go from disc 3 to disc 1?

I had to make an sd card of only the fishing rod games with no menu because gdmenu does not support the fishing rod to control the menu - and ended up using the hardware button for game selection.

I'll be testing the sega fishing rod with openMenu today.
megavolt85 has made changes: "fix for fishing rod controller."
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megavolt85
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Re: openMenu Alpha 1

Post by megavolt85 »

MoeFoh wrote: I'll be testing the sega fishing rod with openMenu today.
megavolt85 has made changes: "fix for fishing rod controller."
this fix came about because I was facing the same problem :lol:
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sonik
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Re: openMenu Alpha 1

Post by sonik »

ChuChu wrote:An example of this would be Pop'n Music 3 and Pop'n Music 4, which are "append discs" that require loading Pop'n Music 2 first and then swapping discs.
There are versions of those games that does not requires booting Pop'n Music 2 first ;-)
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