ZTylerDurden wrote:As similar as it looks there's some tough love history with this port. Even back when the internet wasn't so cohesive it got bashed by reviewers and gamers alike. They wanted a perfect port to show off the DC's prowess.
When Soul Calibur and DOA2 proved the DC's ability to match/exceed arcade versions, VF3 was shunned down.
It was bashed because despite being vf game it was already old hat by the time it came. Soul Calibur is a cool game but saying it has more detail over vf3 shows your not looking at it closely. Soul Calibur exceeds in lighting not detail, the character models are super simplistic( lower polygon count Im sure) and so are the backgrounds, detail wise itdoesnt touch vf3. Vf3 artstyle for all it's polygoncount is just ugly as sin and it's modeled badly, even the arcade version. Dead or live 2 in untouchable on the DC, nothing really come close.
People seem to be easy to trick. For example a lot believe fighting vipers 2 another 3 port done directly by am2 , is arcade perfect or close to when compared to vf3. That's the furthest from the truth, am2 fared alot worse than genki despite their prowess and having mature tools. They chopped pieces of stages an replaced with 2d landscapes , character detail was halved( they did model them slot better so it was easier to hide), lighting was modified heavily. I don't see that game getting criticism. Vf3 shits all over it despite only having to be ported to Naomi then to incomplete DC tools in just a few months.