msmalik681 wrote:I am porting marvel super heroes testing on 6.7 but the game will not boot so if i get it working on build 4111 then i know it will work on dreamcast.
edit: 4111 source code is so old its not on the openbor github page. I am sure Dreamcast support was only recently dropped it should have still been supported on build 6391 the current stable release.
Dreamcast support was dropped in 2011/ so no that was the last supported build and it only supports 8bit pal when it was dropped sucked big amounts of ram on the last official version to the point it could not run beats of rage the og game with out crashing..
it used a bad sdl rendering not the current i have done..
support was drop because they default to 32bit and they said the dreamcast is to slow it also uses more ram to do so..
footprint of the last offical build was 1.7 mb i have it down to 950kb..
I ported the new changes so it can support it src i posted is 2 years old from my current dev .. if i did not update it then it be a dead project a long time ago..