What games would be a good fit to be ported to DC?

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Dreamcastnews
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What games would be a good fit to be ported to DC?

Post#1 » Sat Nov 28, 2020 6:23 am

Okay, there maybe a thread for this, there may not....
I have been thinking recently that with the likes of JoshProd bringing over games like 4x4 Jam and Fade to Black to DC, what other games would you like to see ported across ? Let's keep it realistic to what the machine can handle,

I'll go first - Alien Hominid, it's an old Flash game which came out on the PS2, GC and XB at the time and plays very much like Metal Slug.. In my view, it would have been a perfect one to bring on over since I am reasonably sure the DC could do a great job of running it.
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos

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Ian Micheal
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Re: What games would be a good fit to be ported to DC?

Post#2 » Sat Nov 28, 2020 8:08 am

any port needs the source code also be in C limited c++ gcc 9 and down.. also the deps if we have ports for those.. no doubt it could run.. all those things need to be looked at..

Chewie_granada
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Re: What games would be a good fit to be ported to DC?

Post#3 » Sat Nov 28, 2020 8:11 am

Blade: the edge of darkness (aka Severance)
La mulana
Super House of the dead ninjas
Kamui

shenhulahula
undertow
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Re: What games would be a good fit to be ported to DC?

Post#4 » Sat Nov 28, 2020 8:38 am

Would love to see ports of:

Cookie Clicker (simple web browser game, very addictive)
Secrets of Grindea (Action RPG for 1-4 players. Would love to see online support for it, but probably too complicated)
Games that could make good use of the VS link cable
Classic Macintosh exclusive games like the Escape Velocity series (space game)

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zychion
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Re: What games would be a good fit to be ported to DC?

Post#5 » Sat Nov 28, 2020 9:44 am

Shakedown: Hawaii and Retro City Rampage!!

slivercr
core
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Re: What games would be a good fit to be ported to DC?

Post#6 » Sat Nov 28, 2020 10:01 am

Monkey Ball.
Originally a Naomi GD-ROM game, would be a great fit in the Dreamcast's library. Should be doable for someone with the will and the know-how.

zychion wrote:Shakedown: Hawaii and Retro City Rampage!!

GTA2 not enough? :lol:

Winux
noob
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Re: What games would be a good fit to be ported to DC?

Post#7 » Sat Nov 28, 2020 10:49 am

A Port of Streets of Rage Remake would be awesome!

qupe75
photon blast
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Re: What games would be a good fit to be ported to DC?

Post#8 » Sat Nov 28, 2020 4:50 pm

Ian is Ruff 'n' Tumble from the Amiga possible? Good game.

Scrap that, just seen the Amiga CD

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Greg2600
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Re: What games would be a good fit to be ported to DC?

Post#9 » Sat Nov 28, 2020 10:05 pm

SEGA's Indy 500 Arcade!

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Anthony817
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Re: What games would be a good fit to be ported to DC?

Post#10 » Sat Nov 28, 2020 10:19 pm

Driver 2, you know, since the source was recently reverse engineered and all. Also performance-wise the DC should run this game at 60fps with Bleem like levels of graphical enhancement only in this version the PSX texture wobble does not exist anymore. Plus dammit, we will never get GTA 3 since lets be honest, it looks a bit too complex for the DC. Graphics wise no, but you gotta realize the PS2 was the target platform and it had 32mb ram, 2X what is on the DC.

Furthermore since the source was fully recreated, mods, mods, mods...

I have a thread about it here.

viewtopic.php?f=5&t=13617

Here is the trailer for the new PC version since it was the only Driver game in the series never released on PC. So that is pretty much the reason it was fully reverse engineered with Ghidra.



Physics in this game are second to none as it really recreates that 1970's car chase movie feel where you can literally drift heavy American muscle cars around tight city streets effortlessly by pressing the handbrake.

Please somebody look into this. :mrgreen:
Image

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